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Isometric 3D
16 bytes added
,
11:07, 5 October 2011
/* Masked Sprites and Elements */
Many
[[Speccy Port|
Speccy Ports
]]
in "isometric Mode1" actually still use 1bpp coded graphics.
* Some remains in Monocolour display as lazy ports, be it only in gamefield (HUD often display other colours anyway).
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