=== Hardware Scrolling ===
This list is not exhaustive.
*R3 used to make an approximate byte lenght horizontal scroll (not really smooth)
A technique to split the screen into more than one block vertically. (independant videoram offset) Used to hardware scroll one part of the screen while another is static.
This list is not exhaustive.
{| class="FCK__ShowTableBorders"
| Yes
|}
==Firmware==
The following games are known to use firmware functions. This probably explains why they are poor. If the programmer had used the hardware directly they would have lots more cycles free which they could have used to make the game better.
This list is not exhaustive.
Xevious
==the Shame amonsgt shames==