A "Mac or Windows like" interface...
Mostly with a "mouse pointer" and menues.
Also called GUI.
This wasn't so well used on Amstrad CPC :
- lack of Mouse :few models existed, not alway compatibles.
- Expensive on CPU ressources or speed : the mouse Pointer is like a sprite and using the Joystick to move it is painfully slow and lack precision.
As a result, Keyboards short cut may be more appropriate on an Amstrad CPC.
But some games used such an interface, but because it was a Joystick instead of a proper mouse... it sucked and was often a source of slow gameplay (See Hero Quest).
GUI Amstrad CPC Games
- Sid Meyer's Pirates! : Joystick pseudo Mouse pointer and menues.
- Hero Quest : a Populous like interface.