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[[File:Lynx2.png|thumb|right|The wireframe in all its glory]]
'''''Combat Lynx''''' is a helicopter action-oriented flight sim with an arcade feel by Mike Richardson from [[Durell]]. It is not overly realistic. The helicopter and terrain are shown , but suffers from the rearsame problem as ''[[Turbo Esprit]]'', i.e. it is technically a marvel but there are also instruments like a compassso many things you have to watch at the same time (your ammo, altimeterengine temperature, height, enemy planes and temperature monitor for tanks shooting at you, the enginemap, etc. There are air-to-air and air-to-ground weapons in the ) that gameplay feels a bit overloaded. Especially for a game, and one can land at several bases to refuel or get new ammothat ''looks'' like an easy arcade flight sim.
Gameplay was usually quite hectic because the easiest way not to get hit by incoming missiles was to fly at full tilt all the time. Thankfully there is a map, but even with that it is still possible to lose your way in the comparatively huge playing area. While this game does not quite qualify as a full flight simulator, this was still am impressive game for the time, especially as it was released during the 464 era. A cool wireframe animation of the helicopter and its equipment at the base were a particular hightlighthighlight, as was the lush terrainwith houses and trees. Later Amiga games like ''Gunship'' were somewhat similar to ''Combat Lynx''. Still, on the whole ''Combat Lynx'' is yet another Durrell game with too much realism in an essentially arcade-like game which makes gameplay challenging even for adults, not to mention children and teens of the era.
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