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Introducing the Amstrad CPC 664

68 bytes added, 09:58, 16 December 2010
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{|{{Prettytable|width: 700px; font-size: 2em;}}
|Title:|| '''Introducing the Amstrad CPC 664'''
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|Authors:|| Jennifer & Cameron Procter
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|PubliserPublisher:|| [[Micro Press]]
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|Year:|| 1985
<pre>
1. Getting to know your Amstrad CPC 664
2. The computer speaks to you
3. Concept of a program
4. Writing your own programs
5. Storing your programs
6. Say it in colour
7. Designing your screen layout
8. Drawing with your Amstrad CPC 664
9. Using the computer's memory
10. Sums with the Amstrad CPC 664
11. You speak to the computer
12. Decidion making
13. Again and again
14. Making use of the Amstrad CPC 664's clock
15. Making your pictures move
16. Sound effects with the Amstrad CPC 664
17. Programs within programs
18. Hangman game
19. What can I do now with my Amstrad CPC 664
01. Getting to know your Amstrad CPC 664.02. The computer speaks to you.03. Concept of a program.04. Writing your own programs.05. Storing your programs.06. Say it in colour.07. Designing your screen layout.08. Drawing with your Amstrad CPC 664.09. Using the computer's memory.10. Sums with the Amstrad CPC 664.11. You speak to the computer.12. Decidion making.13. Again and again.14. Making use of the Amstrad CPC 664's clock.15. Making your pictures move.16. Sound effects with the Amstrad CPC 664.17. Programs within programs.18. Hangman game.19. What can I do now with my Amstrad CPC 664. Appendix 1 - Syntax errors.Appendix 2 - BASIC statements. Index.
Index
</pre>
[[Category:Books]] [[Category:Book cover]]
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