Changes

FPGAmstrad

363 bytes added, 20:54, 1 February 2017
/* TODO : Vadjust lines */
In some games, we show one strange line, it's a rupture badly calibrated.
 
===== TODO : RVDisp trigger =====
This instruction is false :
vertical_counter_vCC<RVDisp
RVDisp cannot be compared to another value using greater-than or lower-than operator... only equal operator is tolerated. Blocus demo have part of screen lighting strangly. I have to recheck each CRTC register comparaison (I think it is the last one suffering like this)
=== ram_palette ===
1,200
edits