Changes

Programming methods used in games

76 bytes added, 17:52, 9 November 2012
/* Rupture (or splitscreen) */
In addition some games may have been programmed and tested on only 1 CRTC type so may not work on others.
This is a an incomplete list of games that use this technique, but according to this list the earliest games used this technique was 1987:
{| class="FCK__ShowTableBorders"
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