Note that despite displaying a bit less colours, the amstrad version lacks the usual KretinKolourKlashes... getting a more proper and clean game.
Also you may notice that the Level 60 is a joke : the player can absolutly no interfere with the level as it features no mirrors. Otherwise, the graphics are identicalpixel-wise. The C64 port used its Mode0 like mode, so 16 colours and wide pixels (2x1). But Square pixels are perhaps better fur such a game concept.
==Links==