Changes

Digital Joysticks

765 bytes removed, 00:04, 25 January 2010
/* AMSTRAD CPC Joystick */
==AMSTRAD CPC Joystick==
* [[Connector:Digital joystick|CPC Joystick Port Pin-Outs]]
Here are the Amstrad CPC Joystick port pinout  _________________ \ o1 o2 o3 o4 o5/ \ o6 o7 o8 o9 / \___________/ {|{{Prettytable|width: 400px; font-size: 2em;}}|''Pin No.''||''Signal Name''||''Description''|-|1||Up|||-|2||Down|||-|3||Left|||-|4||Right|||-|5||Fire 3||undocumented, used by the AMX Mouse for example|-|6||Fire 2||this is the standard fire button|-|7||Fire 1||Other systems pull +5V from here for auto-fire circuits!|-|8||COM||"Common"|-|9||COM2||"Common 2" for 2nd joystick|} In this case, the numbering from the manual matches that of standard plugs.For a wiring diagram of an Y-cable with which you can use two joysticks on your Amstrad/Schneider CPC, see [[Joystick Y-cables]]. Most of the games didn't make use of the Fire1 button, and even less of the undocumented Fire3 button. As Amstrad CPC do sport only one Joystick connection, it is possible to customise some kind of 6 button Joystock quite easily, using the 4 directions of the second button as additionnal fire, for use in 1 player games. Such a custom device would need 2 controllers connectors to be used on an Amstrad plus." Huh?
==Finding proper joysticks==
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