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09:57, 24 August 2008 [[Image:419px_The Amstrad Programmer's Guide.jpg|right|thumb|250px|Frontpage]]
== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}
|Title:|| The Amstrad Programmer's Guide
|-
|Authors:|| Clive Gifford - Tim Hartnell
|-
|Publiser:|| Pitman Publishing Ltd.
|-
|Year:|| 1985
|-
|Pages:|| 176
|-
|ISBN:|| '''0-273-02447-7'''
|-
|}
== Contents ==
<pre>
Preface.
01 - How does your computer work?.
02 - First steps in programming.
03 - More programming.
04 - Looping the loop.
05 - Continuing up the learning curve.
06 - READ/DATA and RESTORE.
07 - Random numbers and decisions.
08 - String handling.
09 - Inputs of various kinds.
10 - Commands to aid your programming.
11 - The Amstrad cassette and its uses.
12 - Using discs.
13 - Games! games! games!.
14 - Word processing.
15 - A graphic explanation.
16 - Sounds like fun.
17 - The rudiments of machine code.
18 - System interrupts on your Amstrad.
19 - Windows.
20 - The error commands and ON BREAK.
21 - A port pourri of commands.
22 - The Amstrad CPC 6128.
23 - How to program more professionally.
Appendix A - Addresses of suppliers.
Appendix B - Memory map.
Appendix C - Error codes and definitions.
Index.
</pre>
[[Category:Books]]