* The program detects the amount of additional RAM and will warn if there is not enough when loading the game file.
* The program only supports Dk'Tronics compatible RAM.
* The entire game file is loaded into extra ram using "CAS IN CHAR" functions. This is used because the extra memory is paged in 16KB at a time and [[BIOS_Function_Summary#Cassette_.28or_Diskette.29_Functions|CAS IN DIRECT ]] reads in an entire block and the game files exceed the size of 16KB and do not require an AMSDOS header to be added.
* The BASIC boot program allows a game filename to be passed to CPCZVM.BAS without requiring it to be modified. The use of CHAIN keeps the defined variables and HIMEM.
* This version should run from [[X-MASS]] or other hardware.
=SymbOS Version=