Also Amstrad's Video RAM was shared with the Z80 RAM. This and a cheap concept with fewer custom chips to ease the CPU could turn it into a sluggish snail if badly programmed.
Yet colourful games with few scrolling requirements, reflection games such as [[Klax (cartridge)|KLAX]]... were perhaps the easiest medium for a CPC to shine above other 8 bit computers.
Too bad too few graphically-heavy Role-Playing Games were produced.