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Sprites Multiplexing

262 bytes added, 09:54, 26 February 2017
/* Examples of Sprites Multiplexing on an Amstrad Plus */
*[[XMas 2008 Dentro]] by [[AsT/impact]] (The christmas balls are composed of 4 sprites... copied 4 times on your screen)
* Probably [[It was so nice before the crash of the mir station]]
 
In games, [[Prehistorik 2]] by [[Titus]] uses sprite multiplexing for the (second) big cloud/rocks that appear in the front. Did you notice that there are always 2 identical big clouds/rocks on screen at once..? Each one is drawn using all 16 hardware sprites.
==Video==
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