Changes

Crazy Cars 2 (cartridge)

24 bytes added, 08:37, 13 May 2011
/* Implementation details and use of Plus hardware */
* Mode 0 is used for title screen (with Car on it) and in game
* On the title screen (with car) the plus raster interrupt is used multiple times to make background colours
* In game the plus raster interrupt is used multiple times to make the colourful sky
* Plus palette is used throughout (some colours are different compared to the CPC version)
* Mode 0 is used in the game
* Mode 1 is used for the map screen, the initial "Crazy Cars 2" screen (with the blue text) and for the Titus logo
* On the title screen (with car) the plus raster interrupt is used multiple times to make background colours.
* In game the plus raster interrupt is used multiple times to make the colourful sky
* Plus palette is used throughout (some colours are different compared to the CPC version although they seem similar)
* Plus sprites are used on the map screen
* Plus screen split is not used
* Plus soft scroll is not used.
* Plus DMA is not used.
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