* For a smaller screen less memory is used for the screen (16KB vs 12K). The memory used by the screen is the same regardless of CPC mode used. Unused areas can be used to store graphics, code and music. For a CPC screen at &c000, the unused areas are: c600-c7ff, ce00-cfff, d600-d7ff, de00-dfff, e600-e7ff, ee00-efff, f600-f7ff, fe00-ffff
====Random numbers====
Sometimes Spectrum games generate random numbers by reading from the Spectrum's ROM which is always readable in the memory range &0000-&3fff.