This book covers many aspects of computing.. General structured programing, basic usage of CP/M, Artificial Intelligence(various games) and the firmware
Author: Martin Fairbanks
1985
415 pages
ISBN: 0 907563 82 1
Contents
1. The Amstrad Graphics Companion 2. The Amstrad Disc Companion 3. Exploring Artificial Intelligence 4. Logo-K 5. Entertainment 6. Creating Adventures 7. Structures Programming 8. Utility and Practical Programs 9. Crackers and Corkers Appendices