Cpc_hlsl_shader_mess_detail.png (373 × 230 pixels, file size: 85 KB, MIME type: image/png)
HLSL "1980s" CRT shader in MESS
mame.ini
skip_gameinfo 1 # from http://shmups.system11.org/viewtopic.php?f=6&t=45026&start=240 # DIRECT3D POST-PROCESSING OPTIONS # hlsl_enable 1 hlslpath hlsl hlsl_ini_read 0 hlsl_ini_write 0 hlslini %g hlsl_prescale_x 0 hlsl_prescale_y 0 hlsl_preset -1 hlsl_write hlsl_snap_width 1024 hlsl_snap_height 768 shadow_mask_alpha 0.15 shadow_mask_texture aperture.png shadow_mask_x_count 320 shadow_mask_y_count 240 shadow_mask_usize 0.09375 shadow_mask_vsize 0.109375 curvature 0.0 pincushion 0.02 scanline_alpha 1.0 scanline_size 1.0 scanline_height 1.0 scanline_bright_scale 1.7 scanline_bright_offset 0.0 scanline_jitter 0.05 defocus 0.0,0.0 converge_x 0.2,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.2,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 0.85,0.15,0.0 grn_ratio -0.1,1.1,0.0 blu_ratio -0.075,0.0,1.075 saturation 1.0 offset -0.15,-0.18,-0.18 scale 1.15,1.18,1.18 power 1.1,0.9,0.7 floor 0.01,0.0,0.01 phosphor_life 0.0,0.0,0.0 waitvsync 1 raster_bloom_scale 0.1 triplebuffer 1 # '86: red_ratio 0.925,0.075,0.0 grn_ratio -0.1,1.1,0.0 blu_ratio -0.075,0.0,1.075 offset -0.4,-0.42,-0.45 scale 1.4,1.42,1.45 power 0.9,0.75,0.6 # '91: #red_ratio 0.85,0.15,0.0 #grn_ratio -0.1,1.1,0.0 #blu_ratio -0.075,0.0,1.075 #offset -0.15,-0.18,-0.18 #scale 1.15,1.18,1.18 #power 1.1,0.95,0.8
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 16:56, 22 July 2013 | 373 × 230 (85 KB) | Morn (Talk | contribs) | HLSL "1980s" CRT shader in MESS |
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