Generic Standard file in CPC music. Really is a de-compressed and re-compressed YM file.
The "plain" YM format can not be played on CPC, because it uses LHA packing which is not unpackable in realtime. You need the AYC toolkit or YMcruncher to convert them to AYC, then you should be able to play them with various tools.
You can extract (rip) CPC music (or from another 8-16bit system) with your emulator to YM file and convert to AYC file to use it on CPC. The author of this great idea is Madram from Overlanders.
AYC players (inside CPC system)
- AYCplayer by OVL (MadRam & Beb = Overlanders) [Thanks to F-Key to preserve it] New font screen, a trick to pass the slow and weighty 16k screen...
- Media:Aycplay.zip (zipped .DSK file)
- Dual Module Player by Hermol
- TsP The Soundtrackker Player by TomEtJerry
YM to AYC utils
- CPC amsdos --> YM2AY (Kit ayc) by MadRam
- PCwin --> YMcruncher by F-key
AYC file format
An AYC file is basically just a particular YM file that has been compressed.
There are two main sections inside an AYC file:
- Header
- Data
Header
The header contains info about the tune duration, the registers data offset in the file and the buffers sizes for decompression.
Offset | Size | Description |
---|---|---|
#00 | 2 | Song duration (number of vertical refresh period) |
#02 | 1 | Buffer size1 for register 0 |
#03 | 2 | Crunched data offset2 in the file for register 0 |
... | ||
3*n + #02 | 1 | Buffer size1 for register n |
3*n + #03 | 2 | Crunched data offset2 in the file for register n |
... | ||
#29 | 1 | Buffer size1 for register 13 |
#2A | 2 | Crunched data offset2 in the file for register 13 |
#2C | 6 | RESERVED (defaulted to #FFFFFFFFFFFF) |
1. Two sizes defined in the AYC file format, #01 = 256 bytes, #04 = 1024 bytes
2. Relative offsets, you must add n*3+4 to each value (where n is the register number), offset "#2E" for register 0 means that data starts at #2E + 0*3 + 4 = #32