Last modified on 20 March 2012, at 06:19

Wolfenstrad

Revision as of 06:19, 20 March 2012 by Ygdrazil (Talk | contribs)

Demo by Optimus with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.

Pictures

Links

Page at Pouet.net