Dizzy was a graphics adventure for the Amstrad CPC (and other home computers of that era).
The Ultimate Cartoon Adventure
General Information
Title: | Dizzy (aka Dizzy - The Ultimate Cartoon Adventure)
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Format: | Amstrad CPC, Spectrum, Commodore 64
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Release date: | June 1986 |
Publisher: | Codemasters |
The Story
Dizzy was exploring the haunted forest, looking for some berries, flowers and a piece of wood with which to make a club when he uncovered a mystifying stone slab. Brushing the dirt aside he was able to read (after a great deal of head scratching) the faint inscription 'The Avawiffovee Potion' Dizzy remembered his Eggfather had spoke of such a potion. 'It is the only way to rid our land of athletes foot, and it can also be used to destroy the Evil Wizard Zaks.' Dizzy trembled with fear as he recalled these words. Zaks brought fear to the village, he cast spells that turned people old, made men blind and caused it to rain every Sunday afternoon during Cricket. Dizzy was determined to put a stop to all this, he would be the hero of the yolkfolk. He read on... 'Fill a potion bottle with cooked Leprechauns wig, cloud silver lining, Vampire dux feather and some troll brew - cook the potion and throw it at Zaks to dissolve his reign.' He covered it up and quickly made ready to liberate the land of KATMANDU.
Weblinks
General Information
Title: | Dizzy III - Fantasy World Dizzy |
Format: | Amstrad CPC, Spectrum, Commodore 64, Amiga, Atari ST, PC DOS |
Release date: | October 1988 |
Publisher: | Codemasters |
The Story
Dizzy & Daisy strolled through the enchanted forest without a care in the world... BUT SUDDENLY the Evil King's trolls seized poor Daisy! She was send to Wizard Weirdo's Tallest Tower, while Dizzy was dragged away and thrown into the deepest, darkest, dankest of the Kings Dungeons in the bowels of Fantasy World. DIZZY was frightened! Who knew what fate awaited him... and he still hadn't done this week's homework! But then he remembered that he had a fresh green apple that he had planned to give his teacher to escape detention, and he cheered up. And there was some bread and water on the table! A cunning plan began to brew in his mind...
But DIZZY can't do everything on his own... you must help him!
Weblinks