Last modified on 5 December 2010, at 08:39

Roland on the Ropes

Revision as of 08:39, 5 December 2010 by Nich (Talk | contribs) (Added front cover to infobox, modified introductory paragraph and screenshot gallery, modified links to CPC-POWER and CPC Game Reviews to use templates, and rearranged layout of article)

Roland on the Ropes
Roland on the Ropes front cover
Developer Paco Menéndez, Fernando Rada, Camilo Cela, Carlos Granados
Company
Publisher Amsoft, Indescomp
Musician
Release 1984
Platform(s) CPC, ZX Spectrum
Genre Platformer, Shoot-em-up
OS
Game Modes Single player
Controls Keyboard Joystick
Media disk Cassette
Language Language:english Language:spanish
Information

A conversion of Indescomp's ZX Spectrum hit Fred, Roland on the Ropes was the second of their launch titles for the CPC and followed a simplistic ladders and platform format.

Inlay text

You have entered into a vast and dark mysterious tomb. You find yourself right at the lowest level of the tomb and must endeavour to find your way through the maze to the top encountering may hostile beings who are out to get you. Be brave and fearless as you climb your way through the numerous levels but BEWARE.....

Your strength will fade as you are confronted with monsters, acid drops, mummies, rats, skeletons, ghosts and vampires.

Being the intrepid Roland, you are able to jump over the rats to escape them and to defend yourself you can shoot at the mummies, skeletons or vampires, inevitably killing them. But shooting the ghosts merely frightens them away and there is no escape from them.

Videos

{{#ev:youtube|N6bJnZkNSQ8|375}} {{#ev:youtube|kyX7UxAxCPQ|375}}

{{#ev:youtube|VOc0fR1rUXg|375}} {{#ev:youtube|y6NhYqp46ac|375}}

Ratings

Amstrad Computer User (clearly growing weary at the number of superlatives being used in its first issue) described the game as setting a high standard.

Putting a bit more effort in, Amstrad Action praised the colourful graphics and the "tough exploring challenge" but pointed to the glitchy graphics as being a disappointment.

Amtix felt that "The game itself is fun to play at the outset but soon becomes tedious after a couple of tombs have been completed." The magazine also went on to recommend that it might be of more appeal to younger players than "arcade addicts".

ACU: Issue 01 (Aug/Sep '84) Page 17 no mark
AA: Issue 01 (Oct '85) Page 58 & 60 58%
Amtix: Issue 01 (Nov '85) Page 112 43%

Prequels / Sequels

Compilations & re-releases

  • Released in Spain by Indescomp as Fred.
  • Re-released by Zigurat in Spain
  • Appeared on the following compilations:

Trivia

  • Part of the original CPC464 bundle - the twelve programmes given away by Amsoft with the machine.

Downloads and materials

Screenshots

Links