Last modified on 15 October 2024, at 04:16

AMSDOS Header

Revision as of 04:16, 15 October 2024 by Phi2x (Talk | contribs)

In AMSDOS it is possible to store files in two ways: headerless and with a header. Headerless files are often files which were created with OPENOUT and SAVE"filename",a. Programs normally have a file header, which consist of 128 bytes and contain the following data:

Field Bytes Name Notes
System 0 User number 0-15, or #E5 for deleted entries
1..8 Filename Unused characters are filled with space
9..11 Extension Unused characters are filled with space
12..15 Zero Contains all zeroes
16 Block number Tape only, set to 0
17 Last block Tape only, set to 0
18 File type Bit0 = Protection (set if protected)

Bits1..3 = File contents (0:BASIC, 1:Binary, 2:Screen image, 3:ASCII, 4..7 are unallocated)

Bits4..7 = Version (ASCII files should be version 1, all other files should be version 0)

19..20 Data length The number of data bytes in the data record. As per cassette
21..22 Data location Where the data was written from originally. As per cassette
23 First block Set to #FF, only used for output files
User 24..25 Logical length Actual file length is here. As per cassette
26..27 Entry address The execution address for machine code programs. As per cassette
28..63 Unused As per cassette
AMSDOS 64..66 Real length Length of the file in bytes, excluding the header record. 24 bit number, least significant byte first. Just a copy, not used!
67..68 Checksum Unsigned sum of all bytes until this field
69..127 Unused


These headers are detected by checksumming the first 67 bytes of the record. If the checksum is as expected then a header is present, if not then there is no header.

To calculate the checksum, just add all bytes from 00 up to and including byte 66 together.

This is only a summary. All details are in Firmware Guide chapter 9, page 4.