Sound, Graphics & Data Handling

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Frontpage

Information

Contents


Introduction.

Chapter 1 - BASIC.

Chapter 2 - Graphics BASIC.

Chapter 3 - Sound.

Chapter 4 - Video-Game Mechanics.

Chapter 5 - Data Handling.

Appendix 1 - Arithmetic Statements.

Appendix 2 - Using the Data Recorder and Disc Unit.

Appendix 3 - Printers.

Appendix 4 - Character Codes.

Appendix 5 - Special Control Codes.

Appendix 6 - Defining Characters.
Title: Sound, Graphics & Data Handling