Difference between revisions of "Computer Challenges for the Amstrad"
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<pre> | <pre> | ||
− | Acknowledgments | + | Acknowledgments. |
− | Introduction | + | Introduction. |
− | + | 01. Artificial Intelligence. | |
− | + | 02. Locomotive Basic. | |
− | Part One : Puzzles | + | Part One : Puzzles. |
− | + | 03. Sliding puzzle. | |
− | + | 04. The cube. | |
− | + | 05. Crossword puzzler. | |
− | + | 06. Towers of Hanoi. | |
− | Part Two : Games | + | Part Two : Games. |
− | + | 07. Othello. | |
− | + | 08. Noughts and Crosses. | |
− | + | 09. Cribbage. | |
10. Backgammon. | 10. Backgammon. | ||
11. Draughts. | 11. Draughts. |
Revision as of 14:19, 30 June 2010
Information
Title: | Computer Challenges for the Amstrad |
Authors: | Richard Hurley - David Virgo |
Publiser: | Duckworth |
Year: | 1985 |
Pages: | 213 |
ISBN: | 0-7156-1979-9 |
Contents
Acknowledgments. Introduction. 01. Artificial Intelligence. 02. Locomotive Basic. Part One : Puzzles. 03. Sliding puzzle. 04. The cube. 05. Crossword puzzler. 06. Towers of Hanoi. Part Two : Games. 07. Othello. 08. Noughts and Crosses. 09. Cribbage. 10. Backgammon. 11. Draughts. 12. Connect four. Glossary.