Difference between revisions of "Dizzy"

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(Dizzy IV: Magicland Dizzy)
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He was well balanced - he had parrot on one shoulder and a chip on the other - and he had a wooden leg which he acquired when he fell out of his pram when he was a kid. Anyhow, their quaint little man o' war found itself in still waters one sun-soaked afternoon, and Dizzy thought he would organise a game of cricket on the aft deck. In a fit of blinding stupidity he used LJ's spare leg collection as makeshift stumps, and when they were lost overboard he was made to walk the plank! That was how he came to find himself gently poaching on the silent, sun-kissed beach of a seemingly deserted island... He had to somehow find a way back to the Yolkfolk and lodge his compensation claim with the travel agent...
 
He was well balanced - he had parrot on one shoulder and a chip on the other - and he had a wooden leg which he acquired when he fell out of his pram when he was a kid. Anyhow, their quaint little man o' war found itself in still waters one sun-soaked afternoon, and Dizzy thought he would organise a game of cricket on the aft deck. In a fit of blinding stupidity he used LJ's spare leg collection as makeshift stumps, and when they were lost overboard he was made to walk the plank! That was how he came to find himself gently poaching on the silent, sun-kissed beach of a seemingly deserted island... He had to somehow find a way back to the Yolkfolk and lodge his compensation claim with the travel agent...
  
== Dizzy III: Fantasy World Dizzy ==
+
== Dizzy III: [[Fantasy World Dizzy]] ==
  
 
[[Image:fantasy world dizzy.jpg|thumb|(Actual Amstrad screenshot)]]
 
[[Image:fantasy world dizzy.jpg|thumb|(Actual Amstrad screenshot)]]

Revision as of 17:34, 21 April 2008

The Dizzy series was a series of graphic adventure for the Amstrad CPC (and other home computers of that era).
This artice covers the Dizzy adventures only! For the Dizzy Arcade games look up Dizzy (Arcade)!

Dizzy I: The Ultimate Cartoon Adventure

(Actual Amstrad screenshot)

Release Information

Title: Dizzy (aka Dizzy - The Ultimate Cartoon Adventure)
Format: Amstrad CPC, Spectrum, Commodore 64
Release date: June 1986
Publisher: Codemasters
Yolkfolk info page: http://www.yolkfolkserver.co.uk/dizzy1.htm
DSK download: ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/dizzy.zip

The Story

Dizzy was exploring the haunted forest, looking for some berries, flowers and a piece of wood with which to make a club when he uncovered a mystifying stone slab. Brushing the dirt aside he was able to read (after a great deal of head scratching) the faint inscription 'The Avawiffovee Potion' Dizzy remembered his Eggfather had spoke of such a potion. 'It is the only way to rid our land of athletes foot, and it can also be used to destroy the Evil Wizard Zaks.' Dizzy trembled with fear as he recalled these words. Zaks brought fear to the village, he cast spells that turned people old, made men blind and caused it to rain every Sunday afternoon during Cricket. Dizzy was determined to put a stop to all this, he would be the hero of the yolkfolk. He read on... 'Fill a potion bottle with cooked Leprechauns wig, cloud silver lining, Vampire dux feather and some troll brew - cook the potion and throw it at Zaks to dissolve his reign.' He covered it up and quickly made ready to liberate the land of KATMANDU.

Dizzy II: Treasure Island Dizzy

(Actual Amstrad screenshot)

Release Information

Title: Dizzy II - Treasure Island Dizzy
Format: Amstrad CPC, Spectrum, Commodore 64, Amiga, Atari ST, PC DOS, Nintendo NES
Release date: August 1987
Publisher: Codemasters
Yolkfolk info page: http://www.yolkfolkserver.co.uk/dizzy2.htm
DSK download: ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/treasdiz.zip

The Story

Dizzy was looking forward to the round-the-world cruise he'd booked for. When he told the other Yolkfolk about the good deal he found, they wondered just what lay ahead of him... Dizzy enjoyed the cruise at first although there were far too many pirates on the ship, the Grog was watered down, and he didn't even know what a mainbrace was, let alone how to splice it! The captain, Long John Silver, was a lovely old bloke with a kindly manner, good at insulting and degrading the fare paying punters. He was well balanced - he had parrot on one shoulder and a chip on the other - and he had a wooden leg which he acquired when he fell out of his pram when he was a kid. Anyhow, their quaint little man o' war found itself in still waters one sun-soaked afternoon, and Dizzy thought he would organise a game of cricket on the aft deck. In a fit of blinding stupidity he used LJ's spare leg collection as makeshift stumps, and when they were lost overboard he was made to walk the plank! That was how he came to find himself gently poaching on the silent, sun-kissed beach of a seemingly deserted island... He had to somehow find a way back to the Yolkfolk and lodge his compensation claim with the travel agent...

Dizzy III: Fantasy World Dizzy

(Actual Amstrad screenshot)

Release Information

Title: Dizzy III - Fantasy World Dizzy
Format: Amstrad CPC, Spectrum, Commodore 64, Amiga, Atari ST, PC DOS
Release date: October 1988
Publisher: Codemasters
Yolkfolk info page: http://www.yolkfolkserver.co.uk/dizzy3.htm
DSK download: ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/fantadiz.zip

The Story

Dizzy & Daisy strolled through the enchanted forest without a care in the world... BUT SUDDENLY the Evil King's trolls seized poor Daisy! She was send to Wizard Weirdo's Tallest Tower, while Dizzy was dragged away and thrown into the deepest, darkest, dankest of the Kings Dungeons in the bowels of Fantasy World. DIZZY was frightened! Who knew what fate awaited him... and he still hadn't done this week's homework! But then he remembered that he had a fresh green apple that he had planned to give his teacher to escape detention, and he cheered up. And there was some bread and water on the table! A cunning plan began to brew in his mind... But DIZZY can't do everything on his own... you must help him!

Dizzy IV: Magicland Dizzy

Dizzy V: Prince of the Yolkfolk

Dizzy VI: Spellbound Dizzy

Dizzy VII: The Fantastic Adventures of Dizzy

(Megadrive screenshot)

Release Information

Title: Dizzy VII - The Fantastic Adventures of Dizzy
Format: Nintendo NES, Atari ST, Amiga, Megadrive/Genesis, PC DOS, GameBoy, Master System, Gamegear
No conversions for the Amstrad CPC, Spectrum, Commodore C64
Release date: April 1991
Publisher: Codemasters
Notes: Just a conversion of Treasure Island Dizzy?
Yolkfolk info page: http://www.yolkfolkserver.co.uk/faod.htm

The Story

Dizzy's cartoon adventure on Treasure Island. Discover Zakeria - a magical kingdom ruled by the evil wizard Zaks. Explore the mysterious island's tree house village, fabulous gold mines, dragon's lairs, cloud castle, find secret treasure maps, encounter strange magicians, wizards, trolls, pirates, leprechauns & many other weird and wonderful creatures.

Dizzy VIII: Crystal Kingdom Dizzy

Weblinks

Dizzy fanpage: http://www.yolkfolk.com