Difference between revisions of "Toki"

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(Added details about the GGP version of Toki)
(Tidied up text, added links to other articles, and added gallery of screenshots)
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A quite good Arcade game from TAD Corporation.
 
A quite good Arcade game from TAD Corporation.
  
Home computers ports were executed by OCEAN (famous for this kind of production)
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Home computer ports were executed by [[Ocean Software|Ocean]] (famous for this kind of production).
  
An unreleased cartridge game for GX4000/CPC+.
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'''Toki''' is an unreleased cartridge game for the [[GX4000]] and [[Plus]] range of machines.
  
A supposed screenshot was shown in Amstrad Action (although this may have been a mock up).
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Two supposed screenshots were shown in ''[[Amstrad Action]]'' (although they may have been mock-ups). The game is believed to have not been finished.
This game is believed to have not been finished.
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Some Advertisements claimed it would be released alongside Amiga and Atari ST ports, but it ended as a VaporWare.
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Some advertisements claimed that the GX4000 cartridge version would be released alongside [[Amiga]] and [[Atari ST]] ports, but it ended as [[Category:Vaporware|Vaporware]].
The same goes with the Speccy version who managed to get pictures in ZX Spectrum press, but ended as a VaporWare too.
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The same goes for the [[ZX Spectrum]] version, which managed to get pictures in the ZX Spectrum press, but ended as vaporware as well.
  
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The main problem is that this game could have been a bit too ambitious for an 8-bit system.
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The [[Commodore 64]] port (the only 8-bit home computer port to be released) wasn't that bad at all. But one of the main difficulties was the large and numerous sprites or Bosses used in the Arcade game.
  
The main problem is that this game could have been a bit too ambitious for a 8bit system.
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It was coded by [[DJL|David Looker]]. It is rumoured that one level was running and a larger sized cartridge would be required, but Ocean said "no".
The C64 port (only 8 bit home computer port release) wasn't that bad at all. But one of the main difficulty was the large and numerous sprites or Bosses used in the Arcade game.
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It was coded by David Looker. It is rumoured that they had 1 level running and wanted to use a larger sized cartridge but Ocean said "no".
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Recently (when?) in ''[[Retro Gamer]]'' magazine there was a picture of some monkey sprites that are from the GX4000 version.  
  
Recently in Retro Gamer there was a picture of some monkey sprites that are from the GX4000 version.  
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[[GGP]] announced in 2019 that they were developing a conversion of ''Toki'' for the Amstrad CPC. It was eventually released on 29th October 2022 and was rated 88% by ''Retro Gamer'' in issue 241.
  
[[GGP]] announced in 2019 that they were developing a conversion of ''Toki'' for the Amstrad CPC. It was eventually released on 29th October 2022 and was rated 88% by ''Retro Gamer'' magazine in issue 241.
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== Screenshots ==
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The screenshots below featured in the June 1991 issue (#69) of ''Amstrad Action''.
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<center><gallery style="clear: both">
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Image:Toki_Screen1_AmstradAction.png
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Image:Toki_Screen2_AmstradAction.png
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</gallery></center>
  
 
[[Category:Games]][[Category:Vaporware]]
 
[[Category:Games]][[Category:Vaporware]]

Revision as of 14:38, 27 September 2024

A quite good Arcade game from TAD Corporation.

Home computer ports were executed by Ocean (famous for this kind of production).

Toki is an unreleased cartridge game for the GX4000 and Plus range of machines.

Two supposed screenshots were shown in Amstrad Action (although they may have been mock-ups). The game is believed to have not been finished.

Some advertisements claimed that the GX4000 cartridge version would be released alongside Amiga and Atari ST ports, but it ended as. The same goes for the ZX Spectrum version, which managed to get pictures in the ZX Spectrum press, but ended as vaporware as well.

The main problem is that this game could have been a bit too ambitious for an 8-bit system. The Commodore 64 port (the only 8-bit home computer port to be released) wasn't that bad at all. But one of the main difficulties was the large and numerous sprites or Bosses used in the Arcade game.

It was coded by David Looker. It is rumoured that one level was running and a larger sized cartridge would be required, but Ocean said "no".

Recently (when?) in Retro Gamer magazine there was a picture of some monkey sprites that are from the GX4000 version.

GGP announced in 2019 that they were developing a conversion of Toki for the Amstrad CPC. It was eventually released on 29th October 2022 and was rated 88% by Retro Gamer in issue 241.

Screenshots

The screenshots below featured in the June 1991 issue (#69) of Amstrad Action.