Difference between revisions of "Amstrad Machine Language for the Absolute Beginner"
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== Contents == | == Contents == | ||
− | + | 1. [[Amstrad Machine Language for the Absolute Beginner - Machine Code First Principles|Machine Code First Principles]] | |
− | 1. Machine | + | |
− | 2. How | + | 2. [[Amstrad Machine Language for the Absolute Beginner - How Computers Count|How Computers Count]] |
− | 3. Machine | + | |
− | 4. Registers at work | + | 3. [[Amstrad Machine Language for the Absolute Beginner - Machine Code Meets BASIC|Machine Code Meets BASIC]] |
− | 5. Passing | + | |
− | 6. 8 | + | 4. [[Amstrad Machine Language for the Absolute Beginner - Registers at work|Registers at work]] |
− | 7. 16 | + | |
− | 8. 16 | + | 5. [[Amstrad Machine Language for the Absolute Beginner - Passing Parameters to programs|Passing Parameters to programs]] |
− | 9. Loops, | + | |
− | 10. | + | 6. [[Amstrad Machine Language for the Absolute Beginner - 8 bit counting|8 bit counting]] |
− | 11. Amstrad | + | |
− | 12. The Amstrad | + | 7. [[Amstrad Machine Language for the Absolute Beginner - 16 bit transfers|16 bit transfers]] |
− | 13. The Amstrad | + | |
+ | 8. [[Amstrad Machine Language for the Absolute Beginner - 16 bit arithmetic and counting|16 bit arithmetic and counting]] | ||
+ | |||
+ | 9. [[Amstrad Machine Language for the Absolute Beginner - Loops, Jumps and Block Operations|Loops, Jumps and Block Operations]] | ||
+ | |||
+ | 10. [[Amstrad Machine Language for the Absolute Beginner - Ins and Outs and Odds and Ends|Ins and Outs and Odds and Ends]] | ||
+ | |||
+ | 11. [[Amstrad Machine Language for the Absolute Beginner - Amstrad Sound|Amstrad Sound]] | ||
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+ | 12. [[Amstrad Machine Language for the Absolute Beginner - The Amstrad Keyboard|The Amstrad Keyboard]] | ||
+ | |||
+ | 13. [[Amstrad Machine Language for the Absolute Beginner - The Amstrad Display|The Amstrad Display]] | ||
+ | |||
+ | |||
+ | [[Amstrad Machine Language for the Absolute Beginner - Appendix 1: Instructions and OP-codes|Appendix 1: Instructions and OP-codes]] | ||
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+ | [[Amstrad Machine Language for the Absolute Beginner - Appendix 2: Flag Operation Summary|Appendix 2: Flag Operation Summary]] | ||
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+ | [[Amstrad Machine Language for the Absolute Beginner - Appendix 3: Numbers on the Amstrad|Appendix 3: Numbers on the Amstrad]] | ||
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+ | [[Amstrad Machine Language for the Absolute Beginner - Appendix 4: Timing programs|Appendix 4: Timing programs]] | ||
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[[Category:Books]] | [[Category:Books]] |
Revision as of 10:03, 7 July 2008
Information
Title: | Amstrad Machine Language for the Absolute Beginner |
Authors: | Joe Pritchard |
Publiser: | Melbourne House |
Year: | 1985 |
Pages: | 154 |
ISBN: | 0-86161-193-4 |
Contents
1. Machine Code First Principles
5. Passing Parameters to programs
8. 16 bit arithmetic and counting
9. Loops, Jumps and Block Operations
10. Ins and Outs and Odds and Ends
11. Amstrad Sound
Appendix 1: Instructions and OP-codes
Appendix 2: Flag Operation Summary