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Programming:Next / previous line calculation
22 bytes added
,
11:11, 16 January 2016
/* Fastest way to print a character in Mode 2 */
'''Input:''' HL=Address
of sprite/char.data
DE=screen address (works for every first line of screen !! For example: &C000, &C050, &C0A0 etc..)
'''Destroyed:''' AF, C
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