Difference between revisions of "Sound, Graphics & Data Handling"
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− | [[Image:Sound, Graphics & Data Handling (Glentop).jpg|right|thumb|250px|Frontpage]]== Information =={|{{Prettytable|width: 700px; font-size: 2em;}}|Title:|| '''Sound, Graphics & Data Handling'''|-|Authors:|| Sean Gray|-|Publisher:|| [[Glentop]]|-|Year:|| 1985|-|Pages:|| 191|-|ISBN:|| | + | [[Image:Sound, Graphics & Data Handling (Watson's Workbook - 2) (Glentop) Front Coverbook.jpg|right|thumb|250px|Frontpage]] |
+ | |||
+ | == Information == | ||
+ | |||
+ | {|{{Prettytable|width: 700px; font-size: 2em;}} | ||
+ | |||
+ | |Title:|| '''Sound, Graphics & Data Handling (Watson's Workbook - 2)''' | ||
+ | |- | ||
+ | |Authors:|| Sean Gray | ||
+ | |- | ||
+ | |Publisher:|| [[Glentop]] | ||
+ | |- | ||
+ | |Year:|| 1985 | ||
+ | |- | ||
+ | |Pages:|| 191 | ||
+ | |- | ||
+ | |ISBN:|| ISBN 0-907792-40-5 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Covers == | ||
+ | |||
+ | <gallery caption="Sound, Graphics & Data Handling (Watson's Workbook - 2)"> | ||
+ | |||
+ | Image:Sound, Graphics & Data Handling (Watson's Workbook - 2) (Glentop) Back Coverbook.jpg|Back Cover | ||
+ | Image:Sound, Graphics & Data Handling (Watson's Workbook - 2) (Glentop) Left Coverbook.jpg|Left Cover | ||
+ | Image:Sound, Graphics & Data Handling (Watson's Workbook - 2) (Glentop) Front Coverbook.jpg|Front Cover | ||
+ | |||
+ | </gallery> | ||
+ | |||
+ | == Contents == | ||
+ | |||
+ | <pre> | ||
+ | |||
+ | Introduction. | ||
+ | |||
+ | Chapter 1 - BASIC. | ||
+ | |||
+ | Chapter 2 - Graphics BASIC. | ||
+ | |||
+ | Chapter 3 - Sound. | ||
+ | |||
+ | Chapter 4 - Video-Game Mechanics. | ||
+ | |||
+ | Chapter 5 - Data Handling. | ||
+ | |||
+ | Appendix 1 - Arithmetic Statements. | ||
+ | |||
+ | Appendix 2 - Using the Data Recorder and Disc Unit. | ||
Appendix 3 - Printers. | Appendix 3 - Printers. | ||
Line 7: | Line 55: | ||
Appendix 5 - Special Control Codes. | Appendix 5 - Special Control Codes. | ||
− | Appendix 6 - Defining Characters.</pre>[[Category:Books]] [[Category:Book cover]] | + | Appendix 6 - Defining Characters. |
+ | |||
+ | </pre> | ||
+ | |||
+ | [[Category:Books]] [[Category:Book cover]] [[Category:Computer graphics books]] |
Latest revision as of 12:42, 15 September 2016
Information
Title: | Sound, Graphics & Data Handling (Watson's Workbook - 2) |
Authors: | Sean Gray |
Publisher: | Glentop |
Year: | 1985 |
Pages: | 191 |
ISBN: | ISBN 0-907792-40-5 |
Covers
Contents
Introduction. Chapter 1 - BASIC. Chapter 2 - Graphics BASIC. Chapter 3 - Sound. Chapter 4 - Video-Game Mechanics. Chapter 5 - Data Handling. Appendix 1 - Arithmetic Statements. Appendix 2 - Using the Data Recorder and Disc Unit. Appendix 3 - Printers. Appendix 4 - Character Codes. Appendix 5 - Special Control Codes. Appendix 6 - Defining Characters.