Difference between revisions of "Nonterraqueous"
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|Title:|| '''Nonterraqueous''' | |Title:|| '''Nonterraqueous''' | ||
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− | |Written by:|| Stephen | + | |Written by:|| [[Stephen Curtis]] |
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|Company:|| [[Mastertronic]] | |Company:|| [[Mastertronic]] | ||
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* [http://www.video-games-museum.com/en/game/Nonterraqueous/38/3/25854 Video Games Museum] | * [http://www.video-games-museum.com/en/game/Nonterraqueous/38/3/25854 Video Games Museum] | ||
* [http://www.amstradabandonware.com/en/game/nonterraqueous/813 Amstrad Abandonware] | * [http://www.amstradabandonware.com/en/game/nonterraqueous/813 Amstrad Abandonware] | ||
+ | * [ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/n/Nonterraqueous.gif Game Map] | ||
== Cheat Mode == | == Cheat Mode == |
Latest revision as of 17:24, 16 October 2013
Nonterraqueous is a game from Mastertronic
Contents
Information
Title: | Nonterraqueous |
Written by: | Stephen Curtis |
Company: | Mastertronic |
Type: | Arcade / Platform |
Year: | 1985 |
Plot
"Nonterraqueous: Not of the earth or sea"
The game takes place on a remote planet that is ruled by an evil computer who is playing a universal chess game and is using the population as pawns. The population is planning a revolt and in doing so have built themselves a robot called the 'Seeker' to find the evil computers base and destroy it. You control the 'Seeker' and must navigate through the inside of a mountain (This mountain has 42 levels, split into 3 sections all up giving you over 1,000 screens).
This game has a sequel: Nonterraqueous 2 (Soul of a Robot).
Game Play
You control the Seeker through the inside of a mountain looking for the evil computers base - in order to do this you need to navigate through 1000+ screens. Your 'Psyche' is depleted on contact with the evil computes minions and photon thrusters will kill you instantly - so be careful. Your Seeker can fly, move along the ground, pick up objects etc - all have important uses.
There are some things to figure out in this game (Fuel & A Rocket) for example, in order to progress further. SWOP landing pads allow you to switch modes - which means you can shoot. Both of these operational mode have their uses. When you 'Psyche' runs out, it is game over. You can collect more 'Psyche'as you travel.