Difference between revisions of "Adventure Games for the Amstrad CPC464"
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|Authors:|| A. J. Bradbury | |Authors:|| A. J. Bradbury | ||
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− | | | + | |Publisher:|| [[Collins]] |
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|Year:|| 1985 | |Year:|| 1985 |
Latest revision as of 18:18, 17 December 2010
Information
Title: | Adventure Games for the Amstrad CPC464 |
Authors: | A. J. Bradbury |
Publisher: | Collins |
Year: | 1985 |
Pages: | 232 |
ISBN: | 0-00-383078-0 |
Contents
Important note to the reader. 01 - Once upon a time ... 02 - Plotting your adventure. 03 - The computer at your command. 04 - Who goes there?. 05 - O.K. Bugsy - We know you're in there!. 06 - Interior decor - Arrays and things. 07 - We've got your number. 08 - A code in time saves ... 09 - The well-chosen word. 10 - Taking shape. 11 - Sound and vision. 12 - What now?. Appendix: The case of the missing adventure. Index.