Difference between revisions of "Codename MAT II"
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− | [[Image:Codename MAT II Cover.jpg| | + | {| align="right" valign="top" |
− | [[ | + | |{{Infobox Game |
− | + | |Image = [[Image:Codename MAT II Cover.jpg|centre|300px|Coverscan]] | |
− | | | + | |Developer = [[Brian Jobling]] |
− | | | + | |Publisher = [[Domark]] |
− | + | |Musician = None | |
− | | | + | |Release = [[:Category:Games 1985|1985]] |
− | + | |Platform = [[Amstrad CPC|CPC]], [[ZX Spectrum]] | |
− | | | + | |Genre = [[:Category:Shoot them Up|Shoot-em-up]] |
− | | | + | |GameModes = 1 Player |
− | | | + | |Controls = {{Keyboard}} {{Joystick}} |
− | | | + | |Media = {{Disk}} {{Tape}} |
− | | | + | |Language = {{EN}} |
− | + | |Info = | |
− | + | }} | |
|} | |} | ||
− | + | Following on from the success of the previous game in the series, '''''Codename MAT II''''' pushes a greater emphasis on to the strategy element that made the first game so popular with mixed results. | |
− | ''' | + | == '''Inlay Text''' == |
The red planet Vesta contains the most precious lift-giving substance in the universe: Karillium. For many light years the inhabitants of the planet have peacefully mined and despatched Karillium to the free colonies of the Solar System, but now the evil Myons have returned to destroy Vesta and its Karillium mines. MAT is sent in his sophisticated fighting machine to defend the planet and its satellites from attack and restore law and order in space. | The red planet Vesta contains the most precious lift-giving substance in the universe: Karillium. For many light years the inhabitants of the planet have peacefully mined and despatched Karillium to the free colonies of the Solar System, but now the evil Myons have returned to destroy Vesta and its Karillium mines. MAT is sent in his sophisticated fighting machine to defend the planet and its satellites from attack and restore law and order in space. | ||
− | = | + | {| |
+ | |- | ||
+ | |[[Image:Codename_MAT_II (Title).png|left|thumb|200px|Loading screen]] | ||
+ | |[[Image:Codename MAT II Screenshot.png|left|thumb|200px|In-Game Screenshot]] | ||
+ | <br style="clear:both;"/> | ||
+ | |} | ||
− | + | == '''Videos''' == | |
− | + | None | |
− | + | == '''Ratings''' == | |
− | + | CMII still received fairly good reports from the reviewers of the time. ''[[Amstrad Action]]'' were clearly impressed that Domark had improved the failings of Micromega's earlier game stating that "this is certainly an improvement on the original MAT, with better combat graphics and more ship functions. There still isn't much out there in space but this war of attrition is pretty testing" | |
− | + | ||
− | CMII still received fairly good reports from the reviewers of the time. | + | |
− | + | ||
− | + | ||
+ | ''[[Amtix]]'' bemoaned that the game was "not the fresh new idea that its predecessor was, in fact there are quite a lot of similarities between the two games... but the gameplay is pretty good. The player is under quite a lot of pressure, especially when the enemy numbers start to increase and you have to repair damage to your ship. Well worth buying if you are a space strategy shoot-em-up fan without Codename Mat the first." | ||
{|{{Prettytable|width: 700px; font-size: 2em;}} | {|{{Prettytable|width: 700px; font-size: 2em;}} | ||
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|} | |} | ||
− | == Prequels/Sequels == | + | == '''Cheat Mode''' == |
+ | |||
+ | None | ||
+ | |||
+ | == '''Prequels / Sequels''' == | ||
* 1. [[Codename MAT]] (1984) | * 1. [[Codename MAT]] (1984) | ||
− | * 2. Codename MAT II (1985) | + | * 2. '''Codename MAT II''' (1985) |
− | == Compilations & Re- | + | == '''Compilations & Re-releases''' == |
*Re-released as a budget title on the [[Bug-Byte]] label (1987) | *Re-released as a budget title on the [[Bug-Byte]] label (1987) | ||
− | *Appeared on [[Now Games 3]] from [[Virgin]] in 1986 | + | *Appeared on [[Now Games 3]] from [[Virgin Games]] in 1986 |
*Appeared on [[The Thriller Pack]] from [[Paxman Productions]] (1987) | *Appeared on [[The Thriller Pack]] from [[Paxman Productions]] (1987) | ||
− | == Trivia == | + | == '''Trivia''' == |
− | * Codename MAT II was | + | * As with its predecessor, '''Codename MAT II''' was originally written by [[Derek Brewster]]. The game was converted to the CPC by a then 14 year-old [[Brian Jobling]] who would go on to form [[Zeppelin Games]] with Brewster. |
− | + | ||
− | == | + | == '''Downloads & Materials''' == |
− | + | <gallery caption="Codename MAT II"> | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | Image:Codename MAT II Cover.jpg|Cover | ||
+ | Image:Codename_MAT_II_(Bug_Byte).jpg|Re-Release Cover | ||
+ | Image:Codename MAT II Instructions.pdf|Playing Manual | ||
+ | Image:Codename_MAT_II (ACU).JPG|ACU Review | ||
− | + | </gallery> | |
− | + | ||
− | + | ||
== Links == | == Links == | ||
− | * | + | * {{CPCPower|588}} |
− | + | * {{Tacgr|193}} | |
− | * | + | * {{EnWiki|Codename_MAT}} |
− | + | * {{WorldOfSpectrum|0001003|Link to World of Spectrum}} | |
− | * | + | |
− | + | ||
− | [[Category:Games]] [[Category:Games | + | [[Category:Games]] [[Category:Games 1985]] [[Category:Shoot them Up|Shoot-em-ups]] [[Category:Game Manual]] |
Latest revision as of 10:21, 5 December 2010
|
Following on from the success of the previous game in the series, Codename MAT II pushes a greater emphasis on to the strategy element that made the first game so popular with mixed results.
Contents
Inlay Text
The red planet Vesta contains the most precious lift-giving substance in the universe: Karillium. For many light years the inhabitants of the planet have peacefully mined and despatched Karillium to the free colonies of the Solar System, but now the evil Myons have returned to destroy Vesta and its Karillium mines. MAT is sent in his sophisticated fighting machine to defend the planet and its satellites from attack and restore law and order in space.
|
Videos
None
Ratings
CMII still received fairly good reports from the reviewers of the time. Amstrad Action were clearly impressed that Domark had improved the failings of Micromega's earlier game stating that "this is certainly an improvement on the original MAT, with better combat graphics and more ship functions. There still isn't much out there in space but this war of attrition is pretty testing"
Amtix bemoaned that the game was "not the fresh new idea that its predecessor was, in fact there are quite a lot of similarities between the two games... but the gameplay is pretty good. The player is under quite a lot of pressure, especially when the enemy numbers start to increase and you have to repair damage to your ship. Well worth buying if you are a space strategy shoot-em-up fan without Codename Mat the first."
AA: | Issue 02 (Nov '85) | Page 47-48 | 74% |
Amtix: | Issue 02 (Dec '85) | Page 41 | 72% |
Cheat Mode
None
Prequels / Sequels
- 1. Codename MAT (1984)
- 2. Codename MAT II (1985)
Compilations & Re-releases
- Re-released as a budget title on the Bug-Byte label (1987)
- Appeared on Now Games 3 from Virgin Games in 1986
- Appeared on The Thriller Pack from Paxman Productions (1987)
Trivia
- As with its predecessor, Codename MAT II was originally written by Derek Brewster. The game was converted to the CPC by a then 14 year-old Brian Jobling who would go on to form Zeppelin Games with Brewster.
Downloads & Materials
- Codename MAT II
Links
- Codename MAT II at CPC-Power
- Codename MAT II at The Amstrad CPC Games Resource
- Codename MAT II at the English-language Wikipedia
- World of Spectrum: Link to World of Spectrum