Difference between revisions of "Amstrad computing"
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{|{{Prettytable|width: 700px; font-size: 2em;}} | {|{{Prettytable|width: 700px; font-size: 2em;}} | ||
− | |Title:|| Amstrad Computing | + | |Title:|| '''Amstrad Computing''' |
|- | |- | ||
|Authors:|| Ian Sinclair | |Authors:|| Ian Sinclair | ||
|- | |- | ||
− | | | + | |Publisher:|| [[Granada Publishing]] |
+ | |- | ||
+ | |Publisher:|| [[Collins]] | ||
|- | |- | ||
|Year:|| 1984 | |Year:|| 1984 | ||
Line 18: | Line 20: | ||
|Pages:|| 208 | |Pages:|| 208 | ||
|- | |- | ||
− | |ISBN:|| '''0-246- | + | |ISBN:|| '''0-246-12665-5''' ( on Granada Publishing ) |
|- | |- | ||
|ISBN:|| '''0-00-383120-5''' ( on Collins ) | |ISBN:|| '''0-00-383120-5''' ( on Collins ) | ||
Line 27: | Line 29: | ||
<pre> | <pre> | ||
+ | |||
Preface | Preface | ||
− | + | ||
− | + | 01. Setting up the CPC464. | |
− | + | 02. Putting It All On The Screen. | |
− | + | 03. A Few Variations. | |
− | + | 04. Repeating Yourself. | |
− | + | 05. String and Other Things. | |
− | + | 06. Menus, Subroutines and Programs. | |
− | + | 07. Cassette Data Filing. | |
− | + | 08. Windows and Other Effects. | |
− | 10. Guide to Greater Graphics | + | 09. Starting Graphics. |
− | 11. Sounding Out the CPC464 | + | 10. Guide to Greater Graphics. |
− | Appendix A: Editing | + | 11. Sounding Out the CPC464. |
− | Appendix B: Printing | + | |
− | Appendix C: KEY Antics | + | Appendix A: Editing. |
− | Appendix D: Error Trapping | + | Appendix B: Printing. |
+ | Appendix C: KEY Antics. | ||
+ | Appendix D: Error Trapping. | ||
+ | |||
Index | Index | ||
+ | |||
</pre> | </pre> | ||
− | [[Category:Books]] | + | [[Category:Books]] [[Category:Book cover]] |
Latest revision as of 18:06, 17 December 2010
A introduction to the Amstrad CPC464
Information
Title: | Amstrad Computing |
Authors: | Ian Sinclair |
Publisher: | Granada Publishing |
Publisher: | Collins |
Year: | 1984 |
Pages: | 208 |
ISBN: | 0-246-12665-5 ( on Granada Publishing ) |
ISBN: | 0-00-383120-5 ( on Collins ) |
Contents
Preface 01. Setting up the CPC464. 02. Putting It All On The Screen. 03. A Few Variations. 04. Repeating Yourself. 05. String and Other Things. 06. Menus, Subroutines and Programs. 07. Cassette Data Filing. 08. Windows and Other Effects. 09. Starting Graphics. 10. Guide to Greater Graphics. 11. Sounding Out the CPC464. Appendix A: Editing. Appendix B: Printing. Appendix C: KEY Antics. Appendix D: Error Trapping. Index