Difference between revisions of "Amsgolf"
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− | + | {{Gamebase Entry | |
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|Image = [[Image:Amsgolf_(Title).png|center|300px|Title Screen]] | |Image = [[Image:Amsgolf_(Title).png|center|300px|Title Screen]] | ||
|Release = [[:Category:Games 1984|1984]] | |Release = [[:Category:Games 1984|1984]] | ||
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|Info = | |Info = | ||
}} | }} | ||
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== Overview == | == Overview == | ||
Line 48: | Line 46: | ||
===Handicap Codes=== | ===Handicap Codes=== | ||
− | ''Courtesy of CPC Power'' | + | ''(Courtesy of CPC Power)''<br> |
− | 00 = K3R56 | + | *00 = K3R56<br> |
− | 01 = E3R74 | + | *01 = E3R74<br> |
− | 02 = N9W99 | + | *02 = N9W99<br> |
− | 03 = W8M10 | + | *03 = W8M10<br> |
− | 04 = N6L37 | + | *04 = N6L37<br> |
− | 05 = S6I52 | + | *05 = S6I52<br> |
− | 06 = D1C58 | + | *06 = D1C58<br> |
− | 07 = P9V60 | + | *07 = P9V60<br> |
− | 08 = M7H21 | + | *08 = M7H21<br> |
− | 09 = E2G86 | + | *09 = E2G86<br> |
− | 10 = H7Y48 | + | *10 = H7Y48<br> |
− | 11 = J1T93 | + | *11 = J1T93<br> |
− | 12 = F4B11 | + | *12 = F4B11<br> |
− | 13 = B0X24 | + | *13 = B0X24<br> |
− | 14 = Z3F04 | + | *14 = Z3F04<br> |
− | 15 = A6P12 | + | *15 = A6P12<br> |
− | 16 = S9V73 | + | *16 = S9V73<br> |
===Playing Tips=== | ===Playing Tips=== | ||
+ | ''(from Amstrad Action Issue 01 - Oct 85)'' | ||
* Now you've got a lower handicap there are few things that should get it even lower. Always use a driver off the tee and. unless at a short hole, where you can take a chance on reaching the green in one. aim it at direction four in order to avoid hitting the tree if you slice. | * Now you've got a lower handicap there are few things that should get it even lower. Always use a driver off the tee and. unless at a short hole, where you can take a chance on reaching the green in one. aim it at direction four in order to avoid hitting the tree if you slice. | ||
* Use the driver at maximum strength if you're still a long way from the hole, even if you're in the rough. This will lead to more slices and hooks but as long as you plan for those possibilities in your direction you'll be OK. | * Use the driver at maximum strength if you're still a long way from the hole, even if you're in the rough. This will lead to more slices and hooks but as long as you plan for those possibilities in your direction you'll be OK. | ||
Line 87: | Line 86: | ||
* Above 15 yards it is difficult to hole a putt, so it is better to leave it just short for a tap rather than whack it and leave a tough one back. Remember, you can still miss from 4-6 yards, so play safe. | * Above 15 yards it is difficult to hole a putt, so it is better to leave it just short for a tap rather than whack it and leave a tough one back. Remember, you can still miss from 4-6 yards, so play safe. | ||
* You should now be able to par plenty of holes and even get the occasional birdie if you're lucky | * You should now be able to par plenty of holes and even get the occasional birdie if you're lucky | ||
− | |||
== Trivia == | == Trivia == | ||
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The game is written entirely in [[BASIC]]. | The game is written entirely in [[BASIC]]. | ||
− | == | + | == Covertape == |
− | <gallery caption="Amsgolf"> | + | <gallery caption="Amsgolf (Amsoft UK)"> |
− | Image:Amsgolf | + | Image:Amsgolf Back Covertape (Amsoft).jpg|Back Covertape |
− | + | Image:Amsgolf Front Covertape (Amsoft).jpg|Front Covertape | |
− | Image:Amsgolf | + | |
− | + | ||
− | + | ||
− | + | ||
</gallery> | </gallery> | ||
+ | |||
+ | <gallery caption="Amsgolf (Amsoft DE)"> | ||
+ | |||
+ | Image:Amsgolf (Amsoft DE) Back Covertape.jpg|Back Covertape | ||
+ | Image:Amsgolf (Amsoft DE) Front Covertape.jpg|Front Covertape | ||
+ | |||
+ | </gallery> | ||
+ | |||
+ | == Tape == | ||
+ | |||
+ | <gallery caption="Amsgolf (Amsoft UK)"> | ||
+ | |||
+ | Image:Amsgolf Tape - side B (Amsoft).jpg|Tape - Side B | ||
+ | Image:Amsgolf Tape - side A (Amsoft).jpg|Tape - Side A | ||
+ | |||
+ | </gallery> | ||
+ | |||
+ | <gallery caption="Amsgolf (Amsoft DE)"> | ||
+ | |||
+ | Image:Amsgolf (Amsoft DE) Tape - Side B.jpg|Tape - Side B | ||
+ | Image:Amsgolf (Amsoft DE) Tape - Side A.jpg|Tape - Side A | ||
+ | |||
+ | </gallery> | ||
+ | |||
== Links == | == Links == | ||
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* {{Tacgr|50}} | * {{Tacgr|50}} | ||
− | [[Category:Games]] [[Category:Games 1984]] [[Category:Sports | + | [[Category:Games]] [[Category:Games 1984]] [[Category:Sports]] [[Category:Game Manual]] |
Latest revision as of 06:43, 22 February 2015
Amsgolf | ||
---|---|---|
Release | 1984 | |
Publisher | Amsoft | |
Developer | Computersmith | |
Programmer | Unknown | |
Musician | None | |
Artist | Unknown | |
Genre | Sports (Golf) | |
Players | 1P Only | |
Controls | ||
Language | , , | |
Media | ||
Compatability | 464, 664, 6128 & Plus | |
Magazine Reviews | No Mark - ACU 01 (Aug/Sep 84) 4 stars - ACU 03 (Jan/Feb 85) 65% - AA 001 (Oct 85) 45% - Amtix 02 (Dec 85) | |
Information |
Contents
Overview
Both the first golf and the first sports game released on the CPC, Amsgolf is as basic as they come but thanks to its chunky colourful graphics and 'unique' control system it's one that will linger in the memory.
Plot
WELCOME TO THE AMSOFT GOLF COURSE
This exciting new computer simulation of an 18 hole golf course will enable you to improve your skill level of the game, in otehr words, lower your handicap.
The main object of the game is to play the course of 18 holes in as few strokes as possible thus improving your handicap. The game assumes a right handed player. A stroke is played each time the ball is hit.
The course is set in woodland and deep grass called 'rough'. The smoother grass is called the 'fairway' Hazards are put in your way to make your game more difficult.
Screenshots & Videos
Re-releases and Compilations
None
Hints & Tips
Handicap Codes
(Courtesy of CPC Power)
- 00 = K3R56
- 01 = E3R74
- 02 = N9W99
- 03 = W8M10
- 04 = N6L37
- 05 = S6I52
- 06 = D1C58
- 07 = P9V60
- 08 = M7H21
- 09 = E2G86
- 10 = H7Y48
- 11 = J1T93
- 12 = F4B11
- 13 = B0X24
- 14 = Z3F04
- 15 = A6P12
- 16 = S9V73
Playing Tips
(from Amstrad Action Issue 01 - Oct 85)
- Now you've got a lower handicap there are few things that should get it even lower. Always use a driver off the tee and. unless at a short hole, where you can take a chance on reaching the green in one. aim it at direction four in order to avoid hitting the tree if you slice.
- Use the driver at maximum strength if you're still a long way from the hole, even if you're in the rough. This will lead to more slices and hooks but as long as you plan for those possibilities in your direction you'll be OK.
- When you're in close to the hole you want to hit the green without mistakes so always use an iron that can hit the green with strength 5 or 6. Once on the green, the strength of the putt can be judged roughly by the table below:
Yards | Strength |
1 to 3 | 1 |
4 to 6 | 2 |
7 to 9 | 3 |
10 to 12 | 4 |
13 to 15 | 5 |
- Above 15 yards it is difficult to hole a putt, so it is better to leave it just short for a tap rather than whack it and leave a tough one back. Remember, you can still miss from 4-6 yards, so play safe.
- You should now be able to par plenty of holes and even get the occasional birdie if you're lucky
Trivia
The game is written entirely in BASIC.
Covertape
Tape