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How to Write Amstrad CPC 464 Games Programs

788 bytes added, 02:21, 27 March 2014
Created page with "[[Image:How to Write Amstrad CPC 464 Games Programs (Babani).jpg|right|thumb|250px|Frontpage]] == Information == {|{{Prettytable|width: 700px; font-size: 2em;}} |Title:|| ..."
[[Image:How to Write Amstrad CPC 464 Games Programs (Babani).jpg|right|thumb|250px|Frontpage]]


== Information ==

{|{{Prettytable|width: 700px; font-size: 2em;}}

|Title:|| '''How to Write Amstrad CPC 464 Games Programs'''
|-
|Authors:|| W. Simister
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|Publisher:|| [[Bernard Babani]]
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|Year:|| 1985
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|Pages:|| 137
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|ISBN:|| '''0-85934-134-8'''
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|}

== Contents ==

<pre>

Contents.

01. Making and Placing Graphics Characters.
02. Writing a Game of Patience with Dominoes.
03. How to Throw Dice.
04. A Draught Board and Game.
05. Reversi, Using Composite U.D.G.s.
06. The Ancient Game of Go.
07. A Difficult Game - Chess.
08. Pontoon with Dominoes.
09. Origin & Draw Usage with Colours.
10. A Three-Dimensional Game.

Index.

</pre>

[[Category:Books]] [[Category:Book cover]]
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