Difference between revisions of "Combat Lynx"

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[[File:Lynx.png|thumb|right|Another plane checks us out.]]
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[[File:Combat Lynx anim.gif|thumb|380px|Chasing after an enemy for a bit. It looks like we forgot to stock up on ammunition at the base however.]]
[[File:Lynx2.png|thumb|right|The wireframe in all its glory]]
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[[File:Combat Lynx wireframe anim.gif|thumb|380px|When you land at one your bases, you get this nice wireframe rendering.]]
  
'''''Combat Lynx''''' is a helicopter flight sim with an arcade feel by Mike Richardson from [[Durell]]. It is not overly realistic. The helicopter and terrain are shown from the rear, there are also instruments like a compass, altimeter, and temperature monitor for the engine. There are air-to-air and air-to-ground weapons in the game, and one can land at several bases to refuel or get new ammo.
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'''''Combat Lynx''''' is a helicopter action-oriented flight sim with an arcade feel by Mike Richardson from [[Durell]]. It is not overly realistic, but suffers from the same problem as ''[[Turbo Esprit]]'', i.e. it is technically a marvel but there are so many things you have to watch at the same time  (your ammo, engine temperature, height, enemy planes and tanks shooting at you, the map, etc.) that gameplay feels a bit overloaded. Especially for a game that ''looks'' like an easy arcade flight sim.
  
Gameplay was usually quite hectic, because pretty much the only way not to get hit by incoming missile was to fly at full tilt all the time. Thankfully there is a map, but even with that it is still possible to lose your way in the comparatively huge playing area. When the heli turns the screen switches to another viewing direction, i.e. one always looks either north, south, east, or west.
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The helicopter and terrain are shown from behind the heli; when the heli turns the view switches between north, south, east, or west. There are also instruments like a compass, altimeter, and temperature monitor for the engine. There are air-to-air and air-to-ground weapons in the game, and one can land at several bases to refuel or get supplies or ammo. (You have to land very carefully though or your heli will be destroyed, which is often easier said than done in the midst of battle all around you,)
  
While this does not quite qualify as a flight simulator, this was still am impressive game for the time, especially as it was released during the 464 era. A cool wireframe animation of the helicopter and its equipment at the base were a particular hightlight, as was the lush terrain. Later Amiga games like ''Gunship'' were somewhat similar to Combat Lynx.
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Gameplay was usually quite hectic because the easiest way not to get hit by incoming missiles was to fly at full tilt all the time. Thankfully there is a map, but even with that it is still possible to lose your way in the comparatively huge playing area.
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While this game does not quite qualify as a full flight simulator, this was still impressive for the time, especially as it was released during the 464 era. A cool wireframe animation of the helicopter and its equipment at the base were a particular highlight, as was the lush terrain with houses and trees. Later Amiga games like ''Gunship'' were somewhat similar to ''Combat Lynx''.
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Still, on the whole ''Combat Lynx'' is yet another Durell game with too much realism in an essentially arcade-like game which makes gameplay challenging even for adults, not to mention children and teens of the era.
  
 
==Download==
 
==Download==
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[[Category:Games 1984]]
 
[[Category:Games 1984]]
 
[[Category:3D]]
 
[[Category:3D]]
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[[Category:Arcade]]
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[[Category:Flight Sim]]

Latest revision as of 19:30, 13 November 2013

Chasing after an enemy for a bit. It looks like we forgot to stock up on ammunition at the base however.
When you land at one your bases, you get this nice wireframe rendering.

Combat Lynx is a helicopter action-oriented flight sim with an arcade feel by Mike Richardson from Durell. It is not overly realistic, but suffers from the same problem as Turbo Esprit, i.e. it is technically a marvel but there are so many things you have to watch at the same time (your ammo, engine temperature, height, enemy planes and tanks shooting at you, the map, etc.) that gameplay feels a bit overloaded. Especially for a game that looks like an easy arcade flight sim.

The helicopter and terrain are shown from behind the heli; when the heli turns the view switches between north, south, east, or west. There are also instruments like a compass, altimeter, and temperature monitor for the engine. There are air-to-air and air-to-ground weapons in the game, and one can land at several bases to refuel or get supplies or ammo. (You have to land very carefully though or your heli will be destroyed, which is often easier said than done in the midst of battle all around you,)

Gameplay was usually quite hectic because the easiest way not to get hit by incoming missiles was to fly at full tilt all the time. Thankfully there is a map, but even with that it is still possible to lose your way in the comparatively huge playing area.

While this game does not quite qualify as a full flight simulator, this was still impressive for the time, especially as it was released during the 464 era. A cool wireframe animation of the helicopter and its equipment at the base were a particular highlight, as was the lush terrain with houses and trees. Later Amiga games like Gunship were somewhat similar to Combat Lynx.

Still, on the whole Combat Lynx is yet another Durell game with too much realism in an essentially arcade-like game which makes gameplay challenging even for adults, not to mention children and teens of the era.

Download

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