Difference between revisions of "Prehistorik 2"
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== Box Photos == | == Box Photos == | ||
(provided by Beaker) | (provided by Beaker) | ||
− | + | <gallery> | |
+ | Image:Prehistorik 2 sleeve front final.jpgImage:Prehistorik 2 sleeve back final.jpgImage:Prehistorik 2 poster final.jpgImage:Prehistorik 2 instructions final.jpgImage:P1020166.jpg | ||
+ | </gallery> | ||
== Links == | == Links == |
Revision as of 06:50, 28 January 2013
Prehistorik 2, a game published by Titus Software, was coded by Elmar Krieger (EGS). The In-Game-Music was composed by Kangaroo MusiQue of HJT
Contents
Gameplay
Prehistorik 2 was well produced, being one of the latest Amstrad 8 bit production.
It is a classical Platform Game, with horizontal and Vertical scrollings.
Graphics clearly show a 16bit based crossdev origin.
And the PLUS extra capabilities mode, as this game works on CPC and PLUS, clearly display the many differences or common share of the 2 generations capabilities.
Yet it was perhaps a bit too much as the game is quite sluggish too.
It is also notable that the game is unfinished, as it features only 2 complete levels compared to 16 bit version, and was probably rushed to the release as so many Amstrad productions of the late era.
Video contents
This video shows Prehistorik 2 running live on the Amstrad CPC.
{{#ev:youtube|MavWmgzr2P8}} The Amstrad PLUS version, displaying its sweet intro music and the large range of Greys the CPC lacked, achieving a 16bit flavour.
Yet the intro page seems inferior to it's CPC (old) counterpart, due to a poor choice of inks/colours.
{{#ev:youtube|JSBLZtFxnX0|300}} {{#ev:youtube|hadm3xRoEcQ|300}} Longlplays on Amstrad CPC (old) courtesy of Axelino.
Files from Prehistorik 2
Game map
Music
Box Photos
(provided by Beaker)
- Prehistorik 2 sleeve front final.jpgImage:Prehistorik 2 sleeve back final.jpgImage:Prehistorik 2 poster final.jpgImage:Prehistorik 2 instructions final.jpgImage:P1020166.jpg