Difference between revisions of "Knightmare"
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[[Category:Games]][[Category:Games 1987]] | [[Category:Games]][[Category:Games 1987]] | ||
− | [[image:KMCover.png|thumb|right|200px|Knightmare by Mastertronic]] | + | [[image:KMCover.png|thumb|right|200px|Knightmare by Mastertronic / Activision]] |
− | Knightmare is a game by [[Mastertronic]] | + | Knightmare is a game by [[Mastertronic]] / [[Activision]] |
== Information == | == Information == | ||
Line 8: | Line 8: | ||
|Title:|| '''Knightmare''' | |Title:|| '''Knightmare''' | ||
|- | |- | ||
− | |Company:|| [[Mastertronic]] | + | |Company:|| [[Mastertronic]] / [[Activision]] |
|- | |- | ||
− | |Type:|| | + | |Type:|| Adventure |
|- | |- | ||
|Year:|| 1987 | |Year:|| 1987 | ||
Line 17: | Line 17: | ||
== Plot == | == Plot == | ||
− | + | The aim of the game here is to explore the dungeon you have found yourself in and destroy the evil dragon. | |
== Game Play == | == Game Play == | ||
− | + | As the game takes place in a maze like dungeon, you must find your way around - solving various puzzles, collecting different objects in order to progress in the game. The puzzles may consist of answering questions in order to move on or actually using certain objects in order to get another object which can be used to proceed further. | |
+ | |||
+ | Some useful objects include food, water, gold and a sword. Rocks can be thrown and the sword can be used to kill enemies. While you are running around time slowly burns away (represented by a candle) - and when the candle has burned down, it is game over. | ||
+ | |||
+ | In addition to using the joystick to move around, you can also use the keyboard to access all the menu driven functions, such as Take, Give, Use, ec etc which form part of the game. You also can ask the Dungeon Master or the Oracles any questions along the way - sometimes they are not very helpful though. | ||
== Screenshots == | == Screenshots == | ||
Line 26: | Line 30: | ||
<gallery> | <gallery> | ||
image: KM1.png | image: KM1.png | ||
+ | image: KM2.png | ||
+ | image: KM3.png | ||
+ | image: KM4.png | ||
+ | image: KM5.png | ||
+ | image: KM6.png | ||
+ | image: KM7.png | ||
+ | image: KM8.png | ||
</gallery> | </gallery> | ||
− | == | + | == Covers == |
<gallery> | <gallery> | ||
− | image:KMCover.png</gallery> | + | image:KMCover.png |
+ | Image:Knightmare large cover.jpg</gallery> | ||
+ | |||
+ | == Instructions == | ||
+ | |||
+ | <gallery> | ||
+ | image:Knightmare inst 1.jpeg | ||
+ | image:Knightmare inst 2.jpeg | ||
+ | image:Knightmare inst 3.jpeg | ||
+ | image:Knightmare inst 4.jpeg</gallery> | ||
== Links == | == Links == | ||
* [http://cpc-power.com/index.php?page=detail&num=1261 CPC Power] | * [http://cpc-power.com/index.php?page=detail&num=1261 CPC Power] | ||
− | |||
* [http://www.cpcgamereviews.com/k/index3.html#knightmare CPC Game Reviews] | * [http://www.cpcgamereviews.com/k/index3.html#knightmare CPC Game Reviews] | ||
+ | * [http://en.wikipedia.org/wiki/Knightmare_(1987_video_game) English Wikipedia] | ||
+ | * [http://www.genesis8bit.fr/amstrad/game-rom/amstrad-game.php?prog_id=2575&title=Knightmare&creator=Activision Genesis 8Bit] | ||
+ | * [http://www.video-games-museum.com/en/game/Knightmare/38/3/25648 Video Games Museum] | ||
+ | * [http://www.amstradabandonware.com/en/game/knightmare/871 Amstrad Abandonware] | ||
+ | * [ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/k/Knightmare.jpg Game map & Hints] | ||
== Download == | == Download == | ||
− | http://tacgr.emuunlim.com/downloads/filedetail.php?recid=1690 | + | * [http://tacgr.emuunlim.com/downloads/filedetail.php?recid=1690 The Amstrad CPC Games Resource] |
Latest revision as of 22:56, 14 January 2013
Knightmare is a game by Mastertronic / Activision
Information
Title: | Knightmare |
Company: | Mastertronic / Activision |
Type: | Adventure |
Year: | 1987 |
Plot
The aim of the game here is to explore the dungeon you have found yourself in and destroy the evil dragon.
Game Play
As the game takes place in a maze like dungeon, you must find your way around - solving various puzzles, collecting different objects in order to progress in the game. The puzzles may consist of answering questions in order to move on or actually using certain objects in order to get another object which can be used to proceed further.
Some useful objects include food, water, gold and a sword. Rocks can be thrown and the sword can be used to kill enemies. While you are running around time slowly burns away (represented by a candle) - and when the candle has burned down, it is game over.
In addition to using the joystick to move around, you can also use the keyboard to access all the menu driven functions, such as Take, Give, Use, ec etc which form part of the game. You also can ask the Dungeon Master or the Oracles any questions along the way - sometimes they are not very helpful though.
Screenshots
Covers
Instructions
Links
- CPC Power
- CPC Game Reviews
- English Wikipedia
- Genesis 8Bit
- Video Games Museum
- Amstrad Abandonware
- Game map & Hints