Difference between revisions of "SP0256 Voice Generator"
(Created page with 'Voice Generator The voice generator relies on the Amplitude, Pitch, F0..F5, and B0..B5 registers, which are processed like so: Amplitude --> F0 --> F1 --> F2 --> F3 --> F4 -…') |
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− | Voice Generator | + | * [[SP0256]] |
+ | * [[SP0256 Voice Generator]] | ||
+ | * [[SP0256 Instruction Set]] | ||
+ | * [[SP0256 Allophones]] | ||
+ | * [[SP0256 Pin-Outs]] | ||
+ | * [[SP0256 on Printer Port (DIY)]] | ||
+ | |||
+ | == Voice Generator == | ||
The voice generator relies on the Amplitude, Pitch, F0..F5, and B0..B5 registers, which are processed like so: | The voice generator relies on the Amplitude, Pitch, F0..F5, and B0..B5 registers, which are processed like so: | ||
Line 7: | Line 14: | ||
Another important register is the Repeat counter, which indicates when the next opcode shall be executed (and which may then load new values into the above registers). | Another important register is the Repeat counter, which indicates when the next opcode shall be executed (and which may then load new values into the above registers). | ||
− | Sample Rate and Repeat Timings | + | == Sample Rate and Repeat Timings == |
− | The SP0256 is (usually) driven by a 3.12MHz oscillator, and it uses 7bit PWM output | + | The SP0256 is (usually) driven by a 3.12MHz oscillator, and it uses 7bit PWM output, which is clocked at 3.12MHz/2, to obtain a 10kHz sample rate, the chip issues some dummy steps with constant LOW level additionally to the 128 steps needed for 7bit PWM, making it a total number of 156 steps per sample. |
− | Sample Rate = 3.12MHz/ | + | Sample Rate = 3.12MHz/2/156 = 10.0kHz ;100us per sample |
− | Which means one sample is | + | Which means one sample is 100us long, that value multiplied by 64 or 91 gives the following timings per repeat: |
− | + | 6.4ms per repeat (noise and pause), or | |
− | + | 9.1ms per repeat (tone with pitch=91) | |
− | + | Note: Some speech interfaces have the chip overclocked to 4MHz, resulting in higher pitch & sample rate, and shorter timings as with the normal 3.12MHz. | |
− | Amplitude/Pitch/Repeat | + | == Amplitude/Pitch/Repeat == |
The 8bit amplitude register defines the volume in floating point form, | The 8bit amplitude register defines the volume in floating point form, | ||
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| | | | | | | | ||
|________|________|________ __ Zero level PITCH | |________|________|________ __ Zero level PITCH | ||
− | + | ||
<-Pitch-> __ Amplitude level (-) | <-Pitch-> __ Amplitude level (-) | ||
<--------repeat=3---------> | <--------repeat=3---------> | ||
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Note that (aside from noise) the AL2 ROM uses only one pitch value: 5Bh aka 91 decimal (meaning that all vowels are using the same base frequency, and they differ only by using different filter settings). | Note that (aside from noise) the AL2 ROM uses only one pitch value: 5Bh aka 91 decimal (meaning that all vowels are using the same base frequency, and they differ only by using different filter settings). | ||
− | Amplitude/Noise/Repeat | + | == Amplitude/Noise/Repeat == |
Noise is activated when setting pitch=0. The timings are then same as when pitch=64, but instead of outputting HIGH and NULL levels, the hardware does now randomly output HIGH or LOW levels, for example, pitch=0 and repeat=5: | Noise is activated when setting pitch=0. The timings are then same as when pitch=64, but instead of outputting HIGH and NULL levels, the hardware does now randomly output HIGH or LOW levels, for example, pitch=0 and repeat=5: | ||
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The exact random algorithm is unknown (probably some shift/xor stuff?), the random levels seem to be output on each sample (not only on the first sample of a repeat). Like normal pitch, the noise is passed to the 6 filters. | The exact random algorithm is unknown (probably some shift/xor stuff?), the random levels seem to be output on each sample (not only on the first sample of a repeat). Like normal pitch, the noise is passed to the 6 filters. | ||
− | Pause/Repeat | + | == Pause/Repeat == |
The pause command sets amplitude=0. The timings are then same as when pitch=64, but the output is always NULL, for example, pause and repeat=5: | The pause command sets amplitude=0. The timings are then same as when pitch=64, but the output is always NULL, for example, pause and repeat=5: | ||
__ Amplitude level (+) | __ Amplitude level (+) | ||
− | + | ||
______________________________ __ Zero level PAUSE (SILENCE) | ______________________________ __ Zero level PAUSE (SILENCE) | ||
− | + | ||
<-64-> __ Amplitude level (-) | <-64-> __ Amplitude level (-) | ||
<----------repeat=5----------> | <----------repeat=5----------> | ||
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Pause does reset the filters to 0, so the silence is not affected by filters. | Pause does reset the filters to 0, so the silence is not affected by filters. | ||
− | Digital Filters | + | == Digital Filters == |
As shown above, the amplitude/pitch/noise output is passed through six digital filter stages (using the F0..F5 and B0..B5 registers), each stage looks like so: | As shown above, the amplitude/pitch/noise output is passed through six digital filter stages (using the F0..F5 and B0..B5 registers), each stage looks like so: | ||
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Above shows only positive values for index 0..127. Values for index -1..-128 should be 0..-511, or maybe -9..-512. | Above shows only positive values for index 0..127. Values for index -1..-128 should be 0..-511, or maybe -9..-512. | ||
+ | [[Category:Music and sound]] |
Latest revision as of 16:49, 19 December 2010
- SP0256
- SP0256 Voice Generator
- SP0256 Instruction Set
- SP0256 Allophones
- SP0256 Pin-Outs
- SP0256 on Printer Port (DIY)
Contents
Voice Generator
The voice generator relies on the Amplitude, Pitch, F0..F5, and B0..B5 registers, which are processed like so:
Amplitude --> F0 --> F1 --> F2 --> F3 --> F4 --> F5 --> PWM --> External Pitch/Noise B0 B1 B2 B3 B4 B5 5kHz Filter
Another important register is the Repeat counter, which indicates when the next opcode shall be executed (and which may then load new values into the above registers).
Sample Rate and Repeat Timings
The SP0256 is (usually) driven by a 3.12MHz oscillator, and it uses 7bit PWM output, which is clocked at 3.12MHz/2, to obtain a 10kHz sample rate, the chip issues some dummy steps with constant LOW level additionally to the 128 steps needed for 7bit PWM, making it a total number of 156 steps per sample.
Sample Rate = 3.12MHz/2/156 = 10.0kHz ;100us per sample
Which means one sample is 100us long, that value multiplied by 64 or 91 gives the following timings per repeat:
6.4ms per repeat (noise and pause), or 9.1ms per repeat (tone with pitch=91)
Note: Some speech interfaces have the chip overclocked to 4MHz, resulting in higher pitch & sample rate, and shorter timings as with the normal 3.12MHz.
Amplitude/Pitch/Repeat
The 8bit amplitude register defines the volume in floating point form,
Amplitude = lower5bit SHL upper3bit
The pitch defines the frequency, counted in numbers of samples per period. For pitch=91, one HIGH sample (amplitude) is output, followed by 90 zero samples (null). That pattern is repeated as many times as specified in the repeat count, for example, with repeat=3:
__ Amplitude level (+) | | | |________|________|________ __ Zero level PITCH <-Pitch-> __ Amplitude level (-) <--------repeat=3--------->
As shown above, the generated waveform is NOT a square wave (which would have 50% high, and 50% low). After applying filters, the final waveform may look somewhat like so:
__ Amplitude level (+) | | | |_|_.____|_|_.____|_|_.____ __ Zero level PITCH+FILTERS | | | | | | | | | __ Amplitude level (-)
Note that (aside from noise) the AL2 ROM uses only one pitch value: 5Bh aka 91 decimal (meaning that all vowels are using the same base frequency, and they differ only by using different filter settings).
Amplitude/Noise/Repeat
Noise is activated when setting pitch=0. The timings are then same as when pitch=64, but instead of outputting HIGH and NULL levels, the hardware does now randomly output HIGH or LOW levels, for example, pitch=0 and repeat=5:
__ Amplitude level (+) ||| || | | | || | || ||| | |||_|| |__|_|__||_|___|| |||_| __ Zero level NOISE | | || | || | ||| | | <-64->| || | || | ||| | | __ Amplitude level (-) <----------repeat=5---------->
The exact random algorithm is unknown (probably some shift/xor stuff?), the random levels seem to be output on each sample (not only on the first sample of a repeat). Like normal pitch, the noise is passed to the 6 filters.
Pause/Repeat
The pause command sets amplitude=0. The timings are then same as when pitch=64, but the output is always NULL, for example, pause and repeat=5:
__ Amplitude level (+) ______________________________ __ Zero level PAUSE (SILENCE) <-64-> __ Amplitude level (-) <----------repeat=5---------->
Pause does reset the filters to 0, so the silence is not affected by filters.
Digital Filters
As shown above, the amplitude/pitch/noise output is passed through six digital filter stages (using the F0..F5 and B0..B5 registers), each stage looks like so:
_____ _____ ------------------>| |------------------->| |-----+-----> _____ | SUB | ______ | SUB | | +--->| *B |--->|_____| +--->| *2*F |-->|_____| | | |_____| _____ | |______| _____ | +---------------|OLDER|<---+---------------| OLD |<----+ |_____| |_____|
Ie. the incoming samples are adjusted like so:
for i=0 to 5 ;filter number sample = sample - quant_table[F.i] * OLD.i * 2 ;F0..F5 registers sample = sample - quant_table[B.i] * OLDER.i ;B0..B5 registers OLDER.i = OLD.i OLD.i = sample next i
Whereas, quant_table is a non-linear translation table that translates the signed 8bit registers to signed 10bit factors (with 9bit fractional part, ie. 511 means 0.99), with following entries:
0 ,9 ,17 ,25 ,33 ,41 ,49 ,57 ,65 ,73 ,81 ,89 ,97 ,105,113,121 129,137,145,153,161,169,177,185,193,201,209,217,225,233,241,249 257,265,273,281,289,297,301,305,309,313,317,321,325,329,333,337 341,345,349,353,357,361,365,369,373,377,381,385,389,393,397,401 405,409,413,417,421,425,427,429,431,433,435,437,439,441,443,445 447,449,451,453,455,457,459,461,463,465,467,469,471,473,475,477 479,481,482,483,484,485,486,487,488,489,490,491,492,493,494,495 496,497,498,499,500,501,502,503,504,505,506,507,508,509,510,511
Above shows only positive values for index 0..127. Values for index -1..-128 should be 0..-511, or maybe -9..-512.