Difference between revisions of "Spindizzy"

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(Added infobox and extra information on 16-bit machines that Spindizzy Worlds was released for)
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{| align="right" valign="top"
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|{{Infobox Game
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|Image = [[Image:Spindizzy_FrontCover.jpg|center|300px|Spindizzy front cover]]
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|Developer = [[Paul Shirley]]
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|Publisher = [[Electric Dreams]]
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|Release = [[:Category:Games 1986|1986]]
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|Platform = [[Amstrad CPC|CPC]], [[Atari 8-bit]], [[Commodore 64|C64]], [[ZX Spectrum]]
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|Genre = Arcade
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|GameModes = Single player
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|Controls = {{Keyboard}} {{Joystick}}
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|Media = {{Disk}} {{Tape}}
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|Language = {{EN}}
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}}
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|}
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[[File:Spindizzy.png|thumb|right|GERALD collecting some jewels]]
 
[[File:Spindizzy.png|thumb|right|GERALD collecting some jewels]]
  
 
'''''Spindizzy''''' is a 1986 isometeric action/puzzle game by [[Activision]] in the vein of the earlier ''Marble Madness''. The game is about navigating the 3-D terrain with a gyro-shaped probe called GERALD, collecting jewels and trying not to drop into the bottomless pit that surrounds the visible terrain. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.
 
'''''Spindizzy''''' is a 1986 isometeric action/puzzle game by [[Activision]] in the vein of the earlier ''Marble Madness''. The game is about navigating the 3-D terrain with a gyro-shaped probe called GERALD, collecting jewels and trying not to drop into the bottomless pit that surrounds the visible terrain. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.
  
This game was followed up by ''Spindizzy Worlds'' on 16-bit machines like the [[Amiga]].
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This game was followed up by ''Spindizzy Worlds'' on 16-bit machines such as the [[Amiga]], [[Atari ST]] and [[SNES]].
  
 
==Video==
 
==Video==

Revision as of 14:22, 10 July 2010

Spindizzy
Spindizzy front cover
Developer Paul Shirley
Company
Publisher Electric Dreams
Musician
Release 1986
Platform(s) CPC, Atari 8-bit, C64, ZX Spectrum
Genre Arcade
OS
Game Modes Single player
Controls Keyboard Joystick
Media disk Cassette
Language Language:english
Information
GERALD collecting some jewels

Spindizzy is a 1986 isometeric action/puzzle game by Activision in the vein of the earlier Marble Madness. The game is about navigating the 3-D terrain with a gyro-shaped probe called GERALD, collecting jewels and trying not to drop into the bottomless pit that surrounds the visible terrain. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.

This game was followed up by Spindizzy Worlds on 16-bit machines such as the Amiga, Atari ST and SNES.

Video

{{#ev:youtube|HEn6pkE_e8Q|450}}

Download

Links