Difference between revisions of "Category:Isometric 3D"

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(Created page with 'Isometric 3D was a common technic to feature some sort of 3D environment with a 2D display. Yet it can actually be considered a 3D engine as it allows to move and act in a 3 axi…')
 
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Isometric 3D was a common technic to feature some sort of 3D environment with a 2D display.
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[[Isometric 3D]] was a common technic to feature some sort of 3D environment with a 2D display.
  
 
Yet it can actually be considered a 3D engine as it allows to move and act in a 3 axis environment (X,Y,Z).
 
Yet it can actually be considered a 3D engine as it allows to move and act in a 3 axis environment (X,Y,Z).
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This was also often used with tactical games (See Heroquest, Space crusade)
 
This was also often used with tactical games (See Heroquest, Space crusade)
  
More recently (sort of) it was used in games such as Syndicate (by Bullfrog) on 16bit machines.
 
  
  
  
  
On of the most notable exemple on Amstrad CPC is Head Over Heels hit game.
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One of the most notable exemple on Amstrad CPC is Head Over Heels hit game.
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Isometric was also used in games such as Syndicate (by Bullfrog) or other real time strategy games on 16bit machines.
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[[Category:Games]][[Category:Games Programming]][[Category:3D]]

Revision as of 10:51, 30 January 2010

Isometric 3D was a common technic to feature some sort of 3D environment with a 2D display.

Yet it can actually be considered a 3D engine as it allows to move and act in a 3 axis environment (X,Y,Z).

This was also often used with tactical games (See Heroquest, Space crusade)



One of the most notable exemple on Amstrad CPC is Head Over Heels hit game.

Isometric was also used in games such as Syndicate (by Bullfrog) or other real time strategy games on 16bit machines.

Pages in category "Isometric 3D"

The following 10 pages are in this category, out of 10 total.