Difference between revisions of "SP0256 Allophones"
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1Fh /UW2/ Food 260ms 3Fh /BB2/ Business 50ms | 1Fh /UW2/ Food 260ms 3Fh /BB2/ Business 50ms | ||
− | The above timings are taken as-is from the SP0256-AL2 data sheet (unlike as on real hardware, these values are rounded to 10ms boundaries, and aside from that inaccuracy, some timing values may be wrong). | + | * Mind that completion of an allophone doesn't mute the voice generator (it'll keep repeating the end of the allophone until receiving a new allophone). To mute the voice generator, output a short pause (eg. PA1) after your last allophone. |
+ | |||
+ | * The above timings are taken as-is from the SP0256-AL2 data sheet (unlike as on real hardware, these values are rounded to 10ms boundaries, and aside from that inaccuracy, some timing values may be wrong). | ||
== Other Allophone/Word Sets == | == Other Allophone/Word Sets == |
Revision as of 07:21, 14 January 2010
- SP0256
- SP0256 Voice Generator
- SP0256 Instruction Set
- SP0256 Allophones
- SP0256 Pin-Outs
Contents
SP0256-AL2 Allophone List
Num Name Example Length Num Name Example Length 00h PA1 PAUSE 10ms 20h /AW/ Out 370ms 01h PA2 PAUSE 30ms 21h /DD2/ Do 160ms 02h PA3 PAUSE 50ms 22h /GG3/ Wig 140ms 03h PA4 PAUSE 100ms 23h /VV/ Vest 190ms 04h PA5 PAUSE 200ms 24h /GG1/ Got 80ms 05h /OY/ Boy 420ms 25h /SH/ Ship 160ms 06h /AY/ Sky 260ms 26h /ZH/ Azure 190ms 07h /EH/ End 70ms 27h /RR2/ Brain 120ms 08h /KK3/ Comb 120ms 28h /FF/ Food 150ms 09h /PP/ Pow 210ms 29h /KK2/ Sky 190ms 0Ah /JH/ Dodge 140ms 2Ah /KK1/ Can't 160ms 0Bh /NN1/ Thin 140ms 2Bh /ZZ/ Zoo 210ms 0Ch /IH/ Sit 70ms 2Ch /NG/ Anchor 220ms 0Dh /TT2/ To 140ms 2Dh /LL/ Lake 110ms 0Eh /RR1/ Rural 170ms 2Eh /WW/ Wool 180ms 0Fh /AX/ Succeed 70ms 2Fh /XR/ Repair 360ms 10h /MM/ Milk 180ms 30h /WH/ Whig 200ms 11h /TT1/ Part 100ms 31h /YY1/ Yes 130ms 12h /DH1/ They 290ms 32h /CH/ Church 190ms 13h /IY/ See 250ms 33h /ER1/ Letter 160ms 14h /EY/ Beige 280ms 34h /ER2/ Fir 300ms 15h /DD1/ Could 70ms 35h /OW/ Beau 240ms 16h /UW1/ To 100ms 36h /DH2/ Bath 240ms 17h /AO/ Aught 100ms 37h /SS/ Vest 90ms 18h /AA/ Hot 100ms 38h /NN2/ No 190ms 19h /YY2/ Yes 180ms 39h /HH2/ Hoe 180ms 1Ah /AE/ Hat 120ms 3Ah /OR/ Store 330ms 1Bh /HH1/ He 130ms 3Bh /AR/ Alarm 290ms 1Ch /BB1/ Business 80ms 3Ch /YR/ Clear 350ms 1Dh /TH/ Thin 180ms 3Dh /GG2/ Guest 40ms 1Eh /UH/ Book 100ms 3Eh /EL/ Saddle 190ms 1Fh /UW2/ Food 260ms 3Fh /BB2/ Business 50ms
- Mind that completion of an allophone doesn't mute the voice generator (it'll keep repeating the end of the allophone until receiving a new allophone). To mute the voice generator, output a short pause (eg. PA1) after your last allophone.
- The above timings are taken as-is from the SP0256-AL2 data sheet (unlike as on real hardware, these values are rounded to 10ms boundaries, and aside from that inaccuracy, some timing values may be wrong).
Other Allophone/Word Sets
For curiosity, below are some other SP0256-xx variants (none of the known CPC devices are using that variants though).
SP0256-012 Word List
This chip is used in the "Intellivoice" expansion module for Mattel's Intellivision.
00h (SPB640 08h One 14h Thirteen 20h Seventy Speech 09h Two 15h Fourteen 21h Eighty FIFO) 0Ah Three 16h Fifteen 22h Ninety 01h pause4 0Bh Four 17h Sixteen 23h Hundred 02h pause3 0Ch Five 18h Seventeen 24h Thousand 03h pause2 0Dh Six 19h Eighteen 25h -teen 04h pause1 0Eh Seven 1Ah Nineteen 26h -ty 05h pause0 0Fh Eight 1Bh Twenty 27h Press 06h "Mattel 10h Nine 1Ch Thirty 28h Enter Electronics 11h Ten 1Dh Fourty 29h Or Presents" 12h Eleven 1Eh Fifty 2Ah And 07h Zero 13h Twelve 1Fh Sixty
There isn't much known about the SPB640 FIFO, as far as I understand, it does have three functions: It can hold up to 64 word/allophone numbers (to be injected to A1..A8 pins of the SP0256), it can hold opcodes/parameters (to be injected to SER IN pin of the SP0256), and it includes a general purpose I/O port.
SP0256-017 Word List
00h Oh 09h Nine 12h Eighteen 1Bh Hour 01h One 0Ah Ten 13h Nineteen 1Ch Minute 02h Two 0Bh Eleven 14h Twenty 1Dh Hundred Hour 03h Three 0Ch Twelve 15h Thirty 1Eh Good Morning 04h Four 0Dh Thirteen 16h Forty 1Fh Attention Please 05h Five 0Eh Fourteen 17h Fifty 20h Please Hurry 06h Six 0Fh Fifteen 18h It is 21h Melody A 07h Seven 10h Sixteen 19h A.M. 22h Melody B 08h Eight 11h Seventeen 1Ah P.M. 23h Melody C
SP0256-019 (or rather SP0256B-019) Allophone/Word/Phrase List
This chip is used in "The Voice", an expansion module for the Odyssey 2. The chip contains the following allophones and words:
80h..BFh Allophones (same as 00h..3Fh on SP0256-AL2) C0h "Enemy" C1h "All clear" C2h "Please" C3h "Get off" C4h "Open fire" C5h "Watch out" C6h "Mercy" C7h "Hit it" C8h "You blew it" C9h "Do it again" CAh "Incredible" FAh "U.F.O." FBh "Monster!"
Not sure why bit7 is set in the codes (it should be written like so to the O2 I/O ports, but maybe the bit isn't actually passed to the SP0256 chip)? Additionally, the expansion module contains 3 built-in speech ROMs with sound effects and various words/phrases like "Amazing", "Come on", "Outch", etc. Moreover, Odyssey 2 game cartridges can contain up to 5 external speech ROMs. For details see "Odyssey 2 Technical Specs" from Daniel Boris.