Difference between revisions of "AMSprite"
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If you're writing a game for the CPC this cross-development GUI tool will allow you to generate ready-to-use sprites and loading screens for the CPC in assembly language. | If you're writing a game for the CPC this cross-development GUI tool will allow you to generate ready-to-use sprites and loading screens for the CPC in assembly language. | ||
− | |||
− | |||
This software is free and open source. It is very much work in progress, so if it breaks or is confusing, let me know! | This software is free and open source. It is very much work in progress, so if it breaks or is confusing, let me know! | ||
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== Features<br> == | == Features<br> == | ||
− | *Edit in Mode 0, 1, or 2. | + | *Edit in Mode 0, 1, or 2. |
+ | *Edit hardware sprites for CPCPlus, with custom palette | ||
*Export to MAXAM/WinApe ready assembler | *Export to MAXAM/WinApe ready assembler | ||
*Select palette from authentic Amstrad set of 27 | *Select palette from authentic Amstrad set of 27 | ||
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== Downloads == | == Downloads == | ||
− | Download Windows XP/Vista Installer here: [[Media:AMSprite_setup.rar|AMSprite_setup.rar]] 1. | + | Download Windows XP/Vista Installer here: [[Media:AMSprite_setup.rar|AMSprite_setup.rar]] 1.3 (Requires [http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en .Net Framework 2.0]) <br>Download Windows/Linux/Mac [http://mono-project.com/Main_Page MONO] Assemblies here : [[Media:AMSprite_mono.rar|AMSprite_mono.rar]] 1.3 (Requires MONO 2.4 runtime minimum). NOTE I have tested the program under MONO and most features seem to work OK but you may experience bugs... |
The source code is stored in a Subversion repository [http://svn2.xp-dev.com/svn/lachlankeown-AMSprite here], and is publicly available (read only). I recommend [http://tortoisesvn.net/ TortoiseSVN] as a simple Windows based Subversion client. You will need VS2008 Pro or the free Express edition of [http://www.microsoft.com/Express/VB/ Visual Basic .Net 2008] to make changes. If you make any changes, send me a diff and I will integrate.<br> | The source code is stored in a Subversion repository [http://svn2.xp-dev.com/svn/lachlankeown-AMSprite here], and is publicly available (read only). I recommend [http://tortoisesvn.net/ TortoiseSVN] as a simple Windows based Subversion client. You will need VS2008 Pro or the free Express edition of [http://www.microsoft.com/Express/VB/ Visual Basic .Net 2008] to make changes. If you make any changes, send me a diff and I will integrate.<br> | ||
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== Work in Progress == | == Work in Progress == | ||
− | I am | + | I am working on a music tracker + sound effects editor. I have written a native .Net AY emulator so this should also work in Linux/Mac under MONO. |
− | + | Add functionality to output compressed hardware sprites. | |
== What's New == | == What's New == | ||
+ | |||
+ | ===== Version 1.3 15-Jul-09 ===== | ||
+ | |||
+ | *Added support for Hardware Sprites (CPC Plus) | ||
===== Version 1.2 26-May-09 ===== | ===== Version 1.2 26-May-09 ===== |
Revision as of 06:33, 15 July 2009
Contents
AMSprite - Amstrad CPC Sprite and Loading Screen Editor
Introduction
If you're writing a game for the CPC this cross-development GUI tool will allow you to generate ready-to-use sprites and loading screens for the CPC in assembly language.
This software is free and open source. It is very much work in progress, so if it breaks or is confusing, let me know!
Features
- Edit in Mode 0, 1, or 2.
- Edit hardware sprites for CPCPlus, with custom palette
- Export to MAXAM/WinApe ready assembler
- Select palette from authentic Amstrad set of 27
- Import any image file and convert to amstrad sprite or loading screen
- Import any video file and generate an assembly program to replicate on the CPC
- Export a blank image with indexed amstrad palette for editing in external paint program. Can be reimported.
- Includes a full test program to see your sprites in action on the CPC.
- Includes a basic level editor
- Includes a basic sound effects / music tracker.
- Cross Platform, run under Windows or Mac/Linux via MONO runtime.
Downloads
Download Windows XP/Vista Installer here: AMSprite_setup.rar 1.3 (Requires .Net Framework 2.0)
Download Windows/Linux/Mac MONO Assemblies here : AMSprite_mono.rar 1.3 (Requires MONO 2.4 runtime minimum). NOTE I have tested the program under MONO and most features seem to work OK but you may experience bugs...
The source code is stored in a Subversion repository here, and is publicly available (read only). I recommend TortoiseSVN as a simple Windows based Subversion client. You will need VS2008 Pro or the free Express edition of Visual Basic .Net 2008 to make changes. If you make any changes, send me a diff and I will integrate.
Work in Progress
I am working on a music tracker + sound effects editor. I have written a native .Net AY emulator so this should also work in Linux/Mac under MONO.
Add functionality to output compressed hardware sprites.
What's New
Version 1.3 15-Jul-09
- Added support for Hardware Sprites (CPC Plus)
Version 1.2 26-May-09
- Functional (just) tracker and SFX tracker.
- Core functionality now fully working under MONO runtime.
Version 1.1 30-Apr-09
- Level Editor
- Video Import and convert utility
- Animation preview
- Windows binary -> CPC assembly tool
- Numerous bug fixes and UI improvements
- Edit in Mode 2/Spectrum monochrome
Contact
You can contact me at lachlankeown @t gmail
Lachlan Keown
New Zealand