Difference between revisions of "Virtual Net 96"
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The software consists of applications or games which use the Virtual Net 96 routine pack. This collection of routines is able to transmit data with a speed of 60000 Baud. | The software consists of applications or games which use the Virtual Net 96 routine pack. This collection of routines is able to transmit data with a speed of 60000 Baud. | ||
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+ | See too [[Net Library]]. | ||
== Schematic == | == Schematic == | ||
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[[Image:Virtualnet96.gif|Schematics of the Virtual Net 96 interface]] | [[Image:Virtualnet96.gif|Schematics of the Virtual Net 96 interface]] | ||
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== Pictures == | == Pictures == | ||
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<gallery caption="Virtua Net"> | <gallery caption="Virtua Net"> | ||
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Image:Virtual net.JPG|Virtua Net cards connected | Image:Virtual net.JPG|Virtua Net cards connected | ||
Image:Virtual net 2.JPG|A Virtua Net card closeup | Image:Virtual net 2.JPG|A Virtua Net card closeup | ||
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+ | </gallery> | ||
[[Category:Hardware]] [[Category:Peripherals]] | [[Category:Hardware]] [[Category:Peripherals]] |
Revision as of 19:20, 6 August 2007
The Virtual Net 96 was developed by Wizcat. It is a combination of hard- and software, which was developed to connect two or more CPCs. The hardware consists of a simple transistor for each CPC and a wire which connects each CPC with another. Therefore, the data is transmitted serial to each CPC.
The software consists of applications or games which use the Virtual Net 96 routine pack. This collection of routines is able to transmit data with a speed of 60000 Baud.
See too Net Library.
Contents
Schematic
Software
(+ more...)