Difference between revisions of "Roland"

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Roland was Amstrads idea of a recurring character in very early Amsoft Games.
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Roland was Amstrad's idea of a recurring character in very early Amsoft games. Other computer games of the mid-1980s frequently employed such a device, such as the Miner Willy character in [[Manic Miner]] and [[Jet Set Willy]].
  
Appearances in
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Roland was both an anagram of [[Arnold]], the codename for the CPC, and the first name of CPC designer [[Roland Perry]].
  
  (Very Incomplete List)
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Appearances in (Very Incomplete List):
  
[[Roland Ahoy]]
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* [[Roland Ahoy]]
[[Roland goes Digging]]
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* [[Roland Goes Digging]]
[[Roland in Space]]
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* [[Roland in Space]]
[[Roland in Time]]
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* [[Roland in the Caves]]
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* [[Roland in Time]]
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* [[Roland on the Ropes]]
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* [[Roland Takes a Running Jump]] (type-in from [[Computing with the Amstrad]]?)

Revision as of 09:31, 1 December 2006

Roland was Amstrad's idea of a recurring character in very early Amsoft games. Other computer games of the mid-1980s frequently employed such a device, such as the Miner Willy character in Manic Miner and Jet Set Willy.

Roland was both an anagram of Arnold, the codename for the CPC, and the first name of CPC designer Roland Perry.

Appearances in (Very Incomplete List):