Changes

Tennis Cup 2 (cartridge)

3,043 bytes added, 00:07, 7 June 2023
/* Analog Joystick Support */ typo
[[File:Tennis cup 2 intro.png|384px|thumb|right]]
 
'''Tennis Cup 2''' is the Cartridge version of '''Tennis Cup''', a tennis game on CPC (old), both games produced by [[Loriciel]].
 
 
Certainly the best looking Tennis game on Amstrad (in cartridge version).
 
 
== Cover ==
You can download in CPR for use in emulators and BIN from CPCmania ( See the links ).
==Analog JoystickVideos == Quick look by Novabug This games is pehaps the only one on Amstrad GX4000/Plus range to enable the use of an [[Analog Joysticks{{#ev:youtube|VQgmT-HRt2Y| Analog Joystick]], for the 2nd player.340}}
ld bc,0f40eh out (c),c ld b,0f6h in a,(c) and 30h ld c,a or 0c0h out (c),a out (c),c inc b ld a,92h out (c),a push bc set 6,c ld a,09h ;; keyboard line for joy 0 or c ld b,0f6h out (c),a ld b,0f4h in a,(c) cpl ld (8082h),a ;; joy 0==Comparison==
push af ld a,06h ;; keyboard line for joy 1 or c ld b,0f6h out (c),a ld b,0f4h in a,(c) cpl ld (8083h),a ;; joy 1 pop de or d ld (8086h),a ld a,03h or c ld b,0f6h out (c),a ld b,0f4h in a,(c) cpl ld (8084h),a ;; pause?[[File:Tennis cup cpc intro.png]][[File:Tennis cup cpc game.png]]
pop bc ld a,82h out (c),a dec b out (c),c ld bc,7fb8h out (c),cCPC version in mode1.
260c 0e00 ld c,00h260e 3a0868 ld a,(6808h) ;; analogue input channel 02611 d61f sub 1fh2613 fe14 cp 14h2615 f21f26 jp p,261fh2618 feec cp 0ech261a fa2326 jp m,2623h261d 1806 jr 2625h[[File:Tennis cup 2 cartridge game 1.png]][[File:Tennis cup 2 cartridge game 2.png]]
261f cbd9 set 3Cartridge version in Mode0 + Hardwired sprites. == Analog Joystick Support == This game is perhaps the only one on Amstrad GX4000/Plus range that supports an [[Analog Joysticks|Analog Joystick]],c ;; righthowever, it converts the analog signals to digital signals by software. In two-player mode, the game can be controlled by:2621 1802 jr 2625h* Digital Joystick #1 and Digital Joystick #2or alternately (selectable in Options),2623 cbd1 set * Analog Joystick #1 and Digital Joystick #2That feature is intended for people who own one digital stick, and one analogue stick (rather than two digital ones). In the "analog" mode,c ;; leftDigital Joystick #1 is not used (because its button inputs would conflict with Analog Joystick #1).
2625 3a0968 ld a,(6809h) ;; analogue input channel 12628 d61f sub 1fh262a fe14 cp 14h262c f23926 jp p,2639h262f feec cp 0ech2631 f23b26 jp p,263bh2634 cbc1 set 0,c ;; up 2636 c33b26 jp 263bh2639 cbc9 set 1,c ;; downDisassembly of the joystick code in Tennis Cup 2:
263b 3a8280 ld bc,0f40eh out (c),c ld b,0f6h in a,(c) and 30h ld c,a or 0c0h out (c),a out (c),c inc b ld a,92h out (c),a push bc set 6,c ld a,09h ;keyb.row 9 ;\ or c ; ld b,0f6h ; out (c),a ; read digital joystick 1 ld b,0f4h ; in a,(c) ; cpl ; ld (8082h) ,a ;store joy 1 ; / push af ;push joy 0 fire1 ld a,06h ;keyb.row6 ;\263e e610 or and c ; ld b,0f6h ; out 10h(c),a ; read digital joystick 22640 b1 ld b,0f4h ; in a,(c) ; cpl ; ld (8083h),a ;store joy 2 ;/ pop de ;pop joy 1 ;\ or d ;merge joy 2 ; merge digital joystick 1+2 ld (8086h),a ;store both ;/ ld a,03h ;keyb.row3 ;\ or c ; read pause button2641 328580 ld b,0f6h ; (aka "P" key) out (c),a ; (row3.bit3) ld b,0f4h ; (bit3 still needs to be in a,(c) ; isolated elsewhere) cpl ; ld (8084h),a ;store pause ;/ pop bc ld a,82h out (c),a dec b out (c),c ld bc,7fb8h out (c),c ld c,00h ;digital-joystick-style bits ld a,(6808h) ;ADC0 ;+00h..+3Fh ;\ sub 1fh ;-1Fh..+20h ; cp 14h ; jp p,261fh_RIGHT ;+14h..+20h ; cp 0ech ;-14h ; read analog joystick 1, jp m,2623h_LEFT ;-1Fh..-15h ; X-axis (ADC0) jr 2625h_X_DONE ;-14h..+13h ; 261f_RIGHT: ; set 3,c ;bit3=right (as on digital joy) ; convert to digital left/right jr 2625h_X_DONE ; 2623_LEFT: ; set 2,c ;bit2=left (as on digital joy) ; 2625_X_DONE: ;/ ld a,(6809h) ;ADC0 ;+00h..+3Fh ;\ sub 1fh ;-1Fh..+20h ; cp 14h ; jp p,2639h_DOWN ;+14h..+20h ; cp 0ech ;-14h ; read analog joystick 1, jp p,263bh_Y_DONE ;-14h..+13h ; Y-axis (ADC1) 2634h_UP: ;-1Fh..-15h ; set 0,c ;bit0=up (as on digital joy) ; convert to digital up/down jp 263bh_Y_DONE ; 2639h_DOWN: ; set 1,c ;bit1=down (as on digital joy) ; 263bh_Y_DONE: ;/ ld a,(8082h) ;joy1 ;\ and 10h ;joy1 fire ; use digital joystick 1 fire or c ; as analog joystick 1 fire ld (8085h),a;store A/D converted analog ;/
The keyboard is read to determine the state of the digital joysticks and the P button (pause button on gx4000 console).
1,052
edits