Difference between revisions of "AGD"
From CPCWiki - THE Amstrad CPC encyclopedia!
(→WinAGD IDE) |
(→WinAGD IDE: AGD Musicizer) |
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* Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite | * Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite | ||
* [[Enterprise]] | * [[Enterprise]] | ||
+ | |||
+ | === AGD Musicizer === | ||
+ | Lets you add [[AY]] music. | ||
[[Category:Games Programming]] [[Category:CrossDev]] | [[Category:Games Programming]] [[Category:CrossDev]] |
Revision as of 12:58, 8 January 2022
Arcade Game Designer by Jonathan Cauldwell (16×16 sprites)
- Kyd Cadet, 2020, 2014
- Aeon Part 1, 2019
- Apulija 13, 2019
- Foggy's Quest, 2019
- Lab Escape, 2013
AGDx
AGDx mini
(8×8 sprites)
- Little Fish Big Tale, 2019
- Mage Rage, 2019
- Moon Ranger, 2020
- Paintball 2048, 2019
- Rat-A-Tat, 2020
- Road Trippin', 2020
- The Legend of the Frog Prince, 2019
MPAGD
Multi-Platform Arcade Game Designer
- Requirements
- Z80/6502/6809 CPU
- 256×192 pixels
WinAGD IDE
Platforms
- Sinclair
- ZX Spectrum (8×8 attribute) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/ZX%20Suite
- Spectrum Timex (8×1 attribute)
- Spectrum Next (8×1 attribute)
- MSX
- CPC (mode 0) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/CPC%20Suite
- Acorn https://github.com/kieranhj/Atomic-AGD-Script-Compiler
- Atom (by Kees van Oss) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/Atom%20Suite
- BBC B (by Kieran Connell) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/BBC%20Suite
- BBC B +16 kB Sideway RAM
- Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite
- Enterprise
AGD Musicizer
Lets you add AY music.