Difference between revisions of "AGD"

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(MPAGD: Requirements)
m (MPAGD)
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== MPAGD ==
 
== MPAGD ==
 
[https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer Multi-Platform Arcade Game Designer]
 
[https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer Multi-Platform Arcade Game Designer]
Requirements
+
;Requirements
 
* Z80/6502/6809 CPU
 
* Z80/6502/6809 CPU
 
* 256×192 pixels
 
* 256×192 pixels
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** BBC B (by Kieran Connell) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/BBC%20Suite
 
** BBC B (by Kieran Connell) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/BBC%20Suite
 
** BBC B +16 kB Sideway RAM
 
** BBC B +16 kB Sideway RAM
* Dragon Coco
+
* Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite
 
* [[Enterprise]]
 
* [[Enterprise]]
  
 
[[Category:Games Programming]] [[Category:CrossDev]]
 
[[Category:Games Programming]] [[Category:CrossDev]]

Revision as of 10:16, 8 January 2022

Arcade Game Designer by Jonathan Cauldwell (16×16 sprites)

AGDx

AGDx mini

(8×8 sprites)

  • Little Fish Big Tale, 2019
  • Mage Rage, 2019
  • Moon Ranger, 2020
  • Paintball 2048, 2019
  • Rat-A-Tat, 2020
  • Road Trippin', 2020
  • The Legend of the Frog Prince, 2019

MPAGD

Multi-Platform Arcade Game Designer

Requirements
  • Z80/6502/6809 CPU
  • 256×192 pixels

WinAGD IDE

Platforms