Difference between revisions of "AGD"

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(WinAGD IDE: authors)
(WinAGD IDE: links)
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=== WinAGD IDE ===
 
=== WinAGD IDE ===
Platforms https://github.com/kieranhj/Atomic-AGD-Suite
+
Platforms
* [[ZX Spectrum]]
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* [[ZX Spectrum]] https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/ZX%20Suite
 
** Spectrum Timex
 
** Spectrum Timex
 
** Spectrum Next
 
** Spectrum Next
 
* [[MSX]]
 
* [[MSX]]
* CPC
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* CPC https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/CPC%20Suite
* Acorn
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* Acorn https://github.com/kieranhj/Atomic-AGD-Script-Compiler
** Atom (by Kees van Oss) https://github.com/kieranhj/Atomic-AGD-Script-Compiler
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** Atom (by Kees van Oss) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/Atom%20Suite
** BBC B (by Kieran Connell)
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** BBC B (by Kieran Connell) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/BBC%20Suite
 
** BBC B +16 kB Sideway RAM
 
** BBC B +16 kB Sideway RAM
 
* Dragon Coco
 
* Dragon Coco

Revision as of 12:33, 6 June 2021

Arcade Game Designer by Jonathan Cauldwell (16×16 sprites)

AGDx

AGDx mini

(8×8 sprites)

  • Little Fish Big Tale, 2019
  • Mage Rage, 2019
  • Moon Ranger, 2020
  • Paintball 2048, 2019
  • Rat-A-Tat, 2020
  • Road Trippin', 2020
  • The Legend of the Frog Prince, 2019

MPAGD

Multi-Platform Arcade Game Designer

WinAGD IDE

Platforms