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Speccy Port

236 bytes added, 07:06, 14 April 2011
/* Rasters */
Many (if not all) of those games can actually run faster just by getting rid of this CPU-wasting rasters..!
 
Providing a game had to deal with 1bpp to 2 bpp convertion, Software Sprites and Scrollings... and complicated gameplay... adding some Raster interrupt to the equation is a real dickmove and a good way to waster further more CPU time.
===Partial code re-use for proper CPC games===
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